AutodeskMudbox digital painting and sculpting software provides 3D artists with an intuitive and tactile toolset for creating and modifying 3D geometry and texture for beautiful characters and environments.
Digital sculpting tool
Create highly detailed 3D characters and environments using an intuitive set of digital tools based on real sculpting techniques.
Paint directly on 3D models
Paint directly on your 3D assets across multiple channels.
Add resolution to a mesh only in areas that need it with an artist-friendly, camera-based workflow.
Advanced retopology tools
Create clean, production-quality meshes from scanned, imported, or sculpted data.
Bake normal, displacement, and ambient occlusion maps.
Smooth, brush-based workflows
Get effective, brush-based workflows for polygons and textures.
Mudbox + Maya
Bring assets from Maya into Mudbox to add detailed geometry.
Mudbox + Maya LT
Send characters from Maya LT to Mudbox for sculpting and texturing. Then transfer your model back to Maya LT.
Mudbox + Maya + 3ds Max + Arnold + SketchBook Enterprise + ReCap Pro
Take your 3D assets and environments from first draft to final frame.