LightWave has really come into its own with 2019. Although not a huge upgrade from 2018, it really rounds some of things that have been missing from LW while still remaining easy to use. New to 2019 is a animated sculpting tool called Metamorphic which has a lot uses for anyone doing medical animations. Also new is OpenVDB ceation tools for creating cool goo etc.. An Unreal Engine bridge has been added that works really well. I have imported several of my archvis projects into Unreal from LightWave with great success. Plus there has been a bunch of other stuff added, but for me the two best additions have been the Despike setting in the render properties and the Nvidia Optix Denoiser. The Despike eliminates fireflies that are common with PBR renderers and the Denoiser cleans up your renders allowing you to back off on samples which in turn decrease your render times by 50 to 75 percent. I love the Denoiser. Also there is a new Patina shader and a bunch more material options. It's a great update. LightWave has retained its ease of use while adding some great benefits to its user base. I highly recommend LightWave to new users because of its ease of use.
I have always loved the power and ease of use Lightwave has.
I love to model and animate my creations.
3D printing got popular and I wanted to print real models of my creations. I also build real robots and wanted to make my own parts in LightWave.
LightWave 11.6 came out and made 3d printing so much easier than ever before.
11.6 adds import and export of STL files and also lets me know why an object wont print.
They took this amazing software and made it more powerful and easier to use.
Rigging any creature you build is so much easier. You want i/k, now it is easy.
The morphs you make to give your creations life will also print out in 3d for very cool statues or working robots.
You can download free models from Thingiverse and customize them and print out what you have made.
I have tried many 3d programs and I am so glad I found LightWave.
I get more done than ever before.
I am a long time Lightwave user. That said I thought about switching to Maya this time. Maya is all around a better program. The only reason not to switch is the cost. After much thought, I simply couldn't justify the expense of a few thousand dollars every couple of years when Lightwave still meets my needs. So for me it was all about price point, but that is why Lightwave is still around and will be for the foreseeable future. It is the only reasonably well supported (by vendors) $1000 software package.
Lightwave 11.5 new features and fast rendering has paid for itself in one job. same day download was great.
Best information with pdf manual for learnig this softwere but we have spend lot of time for certain combine fonction.
And it's lower price for the good render in the layout.