Interactively blend, add and subtract objects to create high quality subdivision surface (SDS) models
MeshFusion for MODO is a revolutionary new modeling plugin available exclusively for MODO 701 and MODO 801, and opens up a new world of creative possibilities for artists and designers.
MeshFusion for MODO takes away the challenge of complex and frustrating boolean operations and makes the process of producing accurate, high quality subdivision surface (SDS) models faster and more efficiently than ever before.
Why add MeshFusion to MODO?
Create booleans between subdivision surface (SDS) objects
Control the blending between the resulting surfaces
Edit assembly instructions creatively with three intuitive editing modes (3D Tree Fusion, Schematic Fusion and Fusion Strip
Use with deformers and other MODO modeling tools, giving freedom to experiment more
Final mesh output is a single unified mesh ready for further editing or export to .STL for 3D printing
Interactive live booleans based on Catmull–Clark subdivision surfaces (SDS)
Works with MODO's full slate of modeling tools
Editable Fusion Strips (edge loops), that automaticly blend surfaces along boolean intersections.
Easy clickhaul editing
Watertight mesh export to .STL
Convert to standard MODO meshes for further modeling and/or retopology
Animate and render live boolean connections
Custom '3D Boolean Tree' UI with drag and drop editing directly in the 3D viewport
MODO Schematic View boolean editing with complete set of standard boolean nodes
Add mesh items to the schematic via drag and drop in 3D viewports
Custom editing layouts, with optimized display settings for MeshFusion modeling
Additional custom scripts to help manage, manipulate and model complex boolean models
3D 'Qbic' mesh primitives included — perfect for MeshFusion modeling
New in MeshFusion 103
Schematic Pie Menu - The Pie Menu (default key combo: Ctrl-f) is now context-sensitive with some handy Schematic Fusion Utilities when invoked in the Schematic Viewport.
Fusion SubDiv Controls - New Buttons in Fusion Item Properties Tab: 'Set Output SubDs to Current', 'Use Output SubDs', 'Use Working SubDs'. Simple switching between preferred final/output Fusion SubDiv levels and 1-level lower working SubDiv levels.
Qbic Cleanup - New Button in More Fusion Form: 'Cleanup Qbic Materials'. Utility function — Cleans up clutter that accumulates from Qbic Mesh Asset imports.
In order to work properly, your copy of MeshFusion for MODO requires :
The FoundryMODO 12.2Model. Animate. Render. Create at the speed of thought.This item cannot be purchased separately.
We guarantee that our price is the lowest price you'll find anywhere online. And if you happen to find a better price online, and meet our Best Price Guarantee Terms & Conditions, we'll refund you the difference up to $500.