Phoenix FD for 3ds Max (Includes 1 Sim Node): Fluid Dynamics for Artists. One GUI + 1 Sim Node. Required USB dongle sold separately.
Phoenix FD 3.0 for 3ds MaxSimulation Lic. with 1 Sim Node is a powerful tool for fluid simulations. Aimed to meet the needs of VFX artist to simulate fire, smoke, explosions as well as liquids,
and splashes, it has now become universal simulation software for every production house. Phoenix FD 3.0 for 3ds Max proves to be reliable, fast, and seamlessly
integrated into 3ds Max. Offers exceptional flexibility and speed. With an adaptive grid, complete interactivity, a
GPU accelerated preview and a fully multi-threaded displacement algorithm it
stands out as one of the top solutions for fluid simulations in the visual effects industry. Now, Phoenix FD 3.0 for 3ds Max adds the capability to generate and drag
particles based on current simulations. This allows the user to add even finer detail to all types of simulations without the need to increase
the simulation resolution.
Melt and mix liquids with different viscosity in one simulation.
Fast & realistic liquid simulations.
New toolbar with presets for fire, smoke and liquid simulations.
Fast Volume Rendering
Optimized volume rendering with accurate lighting and global illumination.
Improved Fire & Smoke Solver
Create realistic smoke and fire with natural rolling motion and fine details without increasing resolution.
Influence simulations with forces like wind, spline follow, mesh attraction and more.
Accurate Viewport Preview
Preview fire, smoke and liquid simulations quickly and accurately in the viewport.
Liquid, Splashes & Foam
Phoenix FD 3.0 for 3ds Max With Phoenix FD 3.0 for 3ds Max you can create realistic liquid simulations with splashes and foam directly in 3ds Max.
Fire, Smoke & Explosions
Create any type of fire and smoke effects with Phoenix FD 3.0 for 3ds Max's powerful, adaptive-grid dynamics engine.
Fine-tune simulations interactively in the viewport with Phoenix FD 3.0 for 3ds Max's GPU-accelerated preview.
Refine Exsisting Simulations
Add detail and increase resolution without changing simulation shape or behavior.
Speed up or slow down simulation playback. Perfect for slow motion effects.
Create a series of simulations that trigger and interact with each other.
Custom Emissions Sources
Use a wide range of emission sources including animated meshes, texture maps, particles and more.
Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.
Perfect for generating small wisps of smoke and steam.
Render particles as bubbles, drops, points, or fog.
Mash & Particles IO
Import & export mesh objects and particles to Alembic, Krakatoa, Stoke MX, XMesh and V-Ray proxy files.
Ocean and Beach Waves
Seamlessly transition from procedural ocean to simulated beach waves.
Seamlessly transition from detailed ocean surface simulations to infinite ocean waves (that never repeat.)
Render photoreal fluids and volumetric effects using V-Ray's optimized Phoenix FD shader.
In order to work properly, your copy of Phoenix FD 3.0 for 3ds Max — Simulation Lic. with 1 Sim Node requires 3ds Max 2012/3ds Max Design 2012 or later, 64 bit versions only and/or
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