Spotmask is an incredibly effective render element plugin for NVIDIA’s Mental Ray in Autodesk 3dsMax.
Spotmask is a plugin for Autodesk 3ds Max that renders additional precision render elements in mental ray:
These advanced output passes allow 3d artists to make flexible adjustments to their images and animations during post processing and compositing.
Spotmask is a lightning fast and easy to use solution for the requirements of serious image and video composition workflows.
World Position Pass
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UVW-Pass
With this image information you can access and alter each texture of your image or animation. |
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Speed, flexibility and access to advanced image post processing abilities.
We all have customers who would like to change color, blur or any other effects – after the animations have been finished. And each of us know how much time and ressources it costs to render everything again due to a minor change in the scene. Advanced post processing methods that are facilitated by Spotmask allow you to perform these tasks efficiently in your favorite composting software (Fusion, Nuke, etc) without repeated time consuming render jobs.
Animation artists, technical directors, film studios and everyone who renders time consuming animations that are subject to continuous changes. Furthermore, the usage of a velocity pass in compositing can create an approximated motion blur replacement that often looks almost as good as rendered motion blur – in a fraction of the required time.
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