Authorized Reseller
SKU 3574
Brazil 2.0
Commercial
Educational
759
List Price
895
You Save
136
Best Web PriceDigital Delivery
Available in US & Canada
MPN BR20
UPC 670526003856
McNeel & AssociatesMcNeel & AssociatesBrazil 2.0Brazil 2.0Rendering Tools for ProfessionalsBR204.85759.00Novedge+1 (415) 848 9018

Brazil 2.0

OverviewSpecsBundles
Brazil 2.0

Rendering Tools for Professionals

With Brazil 2.0, Rhino users can now use the same rendering technology as the world's most demanding CG artists without leaving Rhino 3D. Top production CG artists from every facet of the industry and around the world rely on Brazil 2.0 for their most demanding work. Brazil 2.0 is the industry standard for high-end quality, flexibility, reliability, and artist-friendly workflow in Rhino.

Raytracing

Brazil 2.0's render engine uses the raytracing method (as opposed to scanline or hardware renderers). Raytracing has the advantage of simulating the way photons actually behave; although raytracing is not limited to realistic solutions. Brazil 2.0's advanced raytrace engine simulates a wide range of effects including:
  • Reflection
  • Refraction (transparency)
  • Dispersion (prismatic rainbow effects)
  • SSS (diffuse light transmitting materials such as wax or skin)
  • Glossy Reflections (blurry or brushed materials)

Advanced Lighting

Rhino supports point, spot, directional, linear and rectangular light objects with simple properties such as color, hotspot, and shadow casting. Brazil 2.0 adds about 100 more light properties. The number of light properties can be intimidating, but most of these settings are only needed in a few specific cases.
Brazil 2.0 light features include:
  • Decay (darkening of light as a function of distance to the source
  • Attenuation (amplification of brightness as a function of distance to the source)
  • Focus control (rectangular, conical, cylindrical etc.)
  • Projections (emitting a picture or procedural texture instead of a color)
  • Exclusion lists (lights ignore specified objects in the scene)
Brazil 2.0 will also display focal cones and attenuation spheres for selected lights in the viewport, so you can see the affects of your settings in real-time.

Cartoon and NPR

Brazil 2.0 includes non-photorealistic effects such as toon shaders. CarToon shaders cooperate with photorealistic shaders so you can mix glass, brushed metal and toon in a single scene without losing the ability to do indirect-illumination, depth-of-field or any other effect.
You can specify the behavior of fills and inks including:
  • Multi-level paint fills (discrete colours applied based on luminosity)
  • Gooch type fills (continuous gradient)

Depth of Field

Depth of field (DOF) simulates the imperfect focusing properties of physical lens-systems such as biological eyes and cameras. DOF adds a measure of realism to a rendering by blurring out-of-focus areas. It can also be used to "mask" areas of the scene such as distant surroundings.
The settings for DOF include:
  • Focus Distance
  • Radius
  • F-Stop
  • Bokeh Aberrations (the appearance of out-of-focus areas in an image produced by a camera lens using a shallow depth of field)

Procedural Textures

Brazil 2.0 supports both bitmap and procedural textures. Bitmap textures use images (a grid of colored pixels). Procedural textures, on the other hand, are defined by a mathematical function. Procedural textures do not suffer from resolution or tiling problems, and it is easy to change their behavior. Procedural textures are simulated in the Rhino viewport to make adjustments easy.
Brazil 2.0 built-in functions:
  • Checker
  • Dots
  • Gradient
  • Marble
  • Noise
  • Tile
  • Wrinkled
Advanced definitions can be used to create other realistic materials such as wood and stone.

High Dynamic Range Colors

Brazil 2.0 is a High Dynamic Range (HDRI) engine. With an HDR rendering engine, colors are not limited to the black~white range. Colors can be brighter than white and darker than black. "Brighter-than-white" colors are important even though the computer screen cannot display them, because colors in a rendering are often diluted by partial reflection or refraction.

Global Illumination

Global Illumination (GI) is a feature you will find in most modern rendering platforms including Brazil 2.0. Global Illumination uses both direct and indirect illumination to generate a realistic image. Direct illumination is the process where light objects cast light onto objects creating bright areas on surfaces that face the light source, darker areas on surfaces that do not face the light source, and shadows when surfaces cannot "see" the light source directly due to some obstruction. After a surface has been lit directly, it emits photons and some of those photons are captured by other surfaces and some of those photons are finally caught by our eyes or a camera. The effect of indirect illumination is relatively small compared to that of direct illumination. Yet, it is very important to the "realistic" quality of the image.

This Product is Also Known As

  • Brazil for Rhino

  • brazil rendering

Installation Requirements

In order to work properly, your copy of Brazil 2.0 requires :
McNeel
Rhino 5 for WindowsThe most powerful NURBS modeling tool with full support from McNeel995785Add to Cart Product 2217

Support & Maintenance

Technical support for Brazil 2.0 is available directly from McNeel by e-mail at tech@mcneel.com or by phone from 8am to noon, and between 1pm to 5pm Pacific Time at the number (206) 545-6877. For more technical support information and options please visit the Robert McNeel tech support page.
Customers Who Bought This Item Also Bought
Chaos Group
V-Ray 3.0 for Rhino
Workstation — USB Dongle License
Advanced Ray-Tracing for Rhino. Includes 1 floating user license, 1 floating render node license and USB dongle.73069525Add to Cart Product 6353
New Release
Chaos Group
V-Ray 3.6 for 3ds Max
Workstation — USB Dongle License
Includes 1 User Interface floating license, 1 Universal Render Node floating license, and the required USB dongle.1,0751,023Add to Cart Product 6350
MAXON
Cinema 4D Studio R19
Competitive Discount
For C4D owners, owners of other 3D apps, Government and Non-profits. Requires proof of ownership of a competitive program.3,4953,32025Add to Cart Product 2099
MAXON
Cinema 4D Prime R19
Competitive Discount
For C4D owners, owners of other 3D apps, Government and Non-profits. Requires proof of ownership of a competitive program.89585025Add to Cart Product 2095
3Dconnexion
SpaceMouse EnterpriseBuilt For Top Engineering Performance399Add to Cart Product 12633
McNeel
Rhino 5 for WindowsThe most powerful NURBS modeling tool with full support from McNeel995785Add to Cart Product 2217
Compare McNeel products
McNeel Rhino 5.0
McNeel
Rhino 5.0
785
McNeel Flamingo nXt
McNeel
Flamingo nXt
419
McNeel Penguin 2.0
McNeel
Penguin 2.0
224
McNeel Bongo 1.0
McNeel
Bongo 1.0
415
Main FeaturesRhinoFlamingoPenguinBongo
Modeling & Design
Hi Quality PhotoRealistic Rendering
Non-PhotoRealistic Rendering
Professional Key-Frame Animation
RhinoFlamingoPenguinBongo
Compare Rhino versions
McNeel Rhino for Mac
McNeel
Rhino for Mac
64595
McNeel Rhino for Win
McNeel
Rhino for Win
785
Main FeaturesRhino MacRhino Win
Versatile 3D modeling
NURBS tools
Mesh tools
Analysis tools
Drafting tools
Support included
Stylistic display modes
Compatibility
Scriptable
Developer tools
Plugins
Grasshopper
Layouts
Worksessions
Animation Tools
Rhino MacRhino Win
Compare Rendering for Rhino
V-Ray for Rhino
V-Ray
for Rhino
69525
SplutterFish Brazil
SplutterFish
Brazil
759
Flamingo nXt
Flamingo
nXt
419
Thea for Rhino
Thea
for Rhino
391
Main FeaturesV-RayBrazilFlamingoThea
Ray Tracer Algorithm (backward RT)
Physical Light Simulation (forward RT)
HDRI support
Toon Rendering
Radiosity Algorithm
V-RayBrazilFlamingoThea