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ZBrush 2020

ZBrush 2020: the all-in-one 3D Digital Sculpting Solution Designed For 3D Artists and 3D Professionals

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SKU: 10885
MPN: 83048200321056

ZBrush 2020
empowers artists with greater sculpting flexibility via powerful additions to the award winning brush system. We have expanded the library of sculpting brushes with the new XTractor, HistoryRecall and DecoCurve brushes. In addition, you can now constrain your brush strokes to only forward gestures with the new No Back&Forth modifier.

Beyond the new brushes we've expanded the capabilities of the MorphUV feature, which makes it possible to view the unwrapped UV layout of a model within ZBrush. Sculpt & Paint in Morph UV allows you to sculpt and paint on the 2D unwrap of a model, applying all updates to the 3D model.

Key Features

Sculpt & Paint in Morph UV
Now with the ability to sculpt and PolyPaint on the UV unwrap of a model, it's never been easier to apply long continuous strokes across a mesh. One such example would be applying a stroke from the waist up through an armpit to the wrist of a character. Or perhaps you wish to apply a pattern on a mesh that is too complicated in the 3D form.

XTractor Brushes
These three brushes convert detail from your model into a new alpha or texture for future reuse. Simply drag your stroke across the surface of any model to capture the details of your sculpt. The captured details can then be used elsewhere on the same model, or on any other model in the future.
Have you ever wished you could undo just a portion of your sculpting without losing everything else that has been done on the model? Now you can! This brush uses your model's Undo History but restricts the effect to the area where the brush is used. It can also be used in the other direction, projecting Redo History from part of one model to another regardless of any topology differences.
Wall Thickness
With this feature ZBrush uses PolyPaint to provide a visual representation of what portions of a mesh could benefit from additional thickness before sending off for use with a 3D printer, CNC machine or any other rapid prototyping method. Set your preferred minimum thickness and maximum thickness, then click the button. 
Real-Time Draft Analysis
The new From Draft & Real-Time From Draft options give you a fluid approach to preparing models for many specialized manufacturing options such as two-part molding or CNC printing. Use the camera plane to set your draft pull direction, then make real-time adjustments to your model to ensure a successful production pipeline. 
With the new CamView feature you will always know the orientation of your model relative to the world axis, providing an accurate understanding of your XYZ space and offering an interchangeable one-click navigation view. Switch from front to back or left to right views of any model by just clicking on icons within the CamView. 
Introduced in ZBrush 4R7 is the ZModeler brush. This smart polygonal modeling system is designed to simplify your creation process. Quickly and dynamically create new shapes, doing so more easily than ever before possible: fuse polygons, delete full blocks of geometry, connect parts with advanced paths, and repeat your actions with a single click! 
Live Boolean
For all their power, Boolean systems have historically required a lot of trial and error before finally getting a satisfying result. With Live Boolean, artists gain the ability to combine multiple sculptures together and see in real-time what the resulting mesh will look like. 
3D Brushes
With over 30 startup brushes to sculpt with and the ability to create an endless assortment of your own custom brushes, it's easy to see why sculpting in ZBrush is not only powerful but incredibly easy as well.
Alpha 3D
Convert any sculpture or shape into a 2D alpha with the click of a button. Once the shape or sculpture has been captured, you can reposition, adjust, or even rotate the alpha to any axis. It's a fast and interactive way to create uniquely different alphas for surface sculpting. 

3D File formats
  • Import: Wavefront OBJ (*.obj), Maya (*.ma), Mesh Ascii (*.mesh), Mesh binary (*.meshb), GoZ (ZBrush format for GoZ-enabled programs), STL (*.stl), FBX
  • Export: Wavefront OBJ (*.obj), Maya (*.ma), Web3D Standard (*.x3d), GoZ (ZBrush format for GoZ-enabled programs), STL (*.stl), VRML (*.wrl), FBX
Image File formats
  • Import: BMP (*.bmp), Photoshop PSD (*.psd), JPG (*.jpg), TIF (*.tif), PNG (*.png) [Windows only], GIF (*.gif), HDR (*.hdr), OpenEXR (*.exr)
  • Export: BMP (*.bmp), Photoshop PSD (*.psd), JPEG (*.jpg), PNG (*.png), TIF (*.tif), Open EXR (*.exr) [32 bit Displacement only]


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Customer Reviews

Based on 67 reviews
The one and only
I wish this was easier to use.
Best sculpting software
Frustratingly Awesome
Great product.