Moment of Inspiration

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MoI 3

MoI: Moments of Inspiration: 3D NURBS Modeling for Designers and Artists

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Powerful, accurate, yet easy to use! MoI 3's sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for anyone who has been frustrated with the complexity of existing CAD tools.

MoI 3, created by Michael Gibson, is also a fantastic complementary tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type "hard surface" models. The icing on the cake is MoI 3's unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from CAD NURBS models.

New in This Version


  • New Transform > Deform > Flow deformation tool for warping and bending shapes from one backbone curve or surface to another
  • New Transform > Deform > Twist command for twisting objects around an axis line
  • New options for Extrude, Extrude to point and Extrude tapered
  • New NSided hole filling command
  • Loft can now start and/or end in a point object
  • Variable radius fillets - Hidden line removal
  • Face extrusion auto booleans - made face sub-object selections automatically boolean the extruded piece with the base object
  • Boolean subset operations
  • Support for DXF format import and export
  • PDF import totally overhauled and much more robust than in version 2. PDF also added as an export format.
  • Multiple CPU cores are now used in the draw engine, typical display speed-up of around 2x to 3x on complex models.
  • New functions for isocurves - create isocurves under Construct > Curve > Iso, and a new "Isocurve" option for the Trim command when trimming a single surface.
  • Major overhaul to the Network command to fix bugs and implement new options for making lighter surfaces
  • Improvements to the Blend command
  • New "Bounding box center" button for Transform > Move, Copy, Scale, and Scale1D commands
  • Improved surface quality for closed fillets, blends, and sweep for smooth closed surfaces
  • New selection indicator dot and selection filtering methods for the Scene Browser
  • Multitouch view navigation, use multitouch gestures (pinch or drag fingers) to do zoom/pan/rotate view manipulations
  • Add control points to surfaces - Edit > Add pt can now work with surfaces in addition to curves

Introductory Tutorial

Modeling a six-legged Pod

Features

Translator solution
MoI 3excels as a file translator from CAD type formats into polygon formats. Attractive to artists using a polygon / DCC type tool that handles multi-sided polygons (n-gons - such as Cinema 4D), MoI 3 shines by allowing for example the file conversion from Rhino 3D into Cinema 4D, instead of the direct export from Rhino (which can only export triangles and quads, not n-gons).
Learn CAD quickly and easily
New users find learning MoI 3easy, and regular users love the how MoI 3 works flawlessly, handling difficult blends and fillets with ease.
More choices for digital artists
Digital artists who primarily work in a DCC type tool but need to occasionally build mechanical or industrial type parts where Booleans would work best choose MoI 3 as a companion modeling tool. With it's small learning curve, artists can soon enjoy the freedom of using a toolset that works better for mechanical style shapes than poly tool sets. MoI 3thus also works well as a general industrial design tool, or for architects for non-standard building designs.
Pen-tablet friendly user interface.
MoI 3features a unique user interface that integrates particularly well with a pen tablet. Unlike most programs, you don't have to constantly tap the Shift, Alt, or Control keys, so you don't have to hover over the keyboard when using MoI 3. Also, as right-clicking tends to be awkward with a pen, MoI 3provides simple left-click methods for view manipulation functions that require right-clicking in other CAD programs.
High quality display on inexpensive cards.
MoI 3 displays gorgeous anti-aliased curves even on low-end "gaming" video cards.

Customer Reviews

Based on 12 reviews
67%
(8)
25%
(3)
0%
(0)
8%
(1)
0%
(0)
C
C.G.
It Just Works

An old school just works program. It's focused and minimalistic in is approach, and that assists you in getting down to the business of making art.

S
S.H.
Tasty!

First off, I love this stuff. I often double-dip this stuff while at breakfast by the pool... oh wait, I'm thinking of Hawaiian POI! What I like about MOI is that it's name is synonymous with it's utility. I've literally had an idea and jumped in the poi just to get an idea out of my head! I'd like it to be able to resolve intersections and ensuring I'm working with solids and not surfaces at times, but for the most part it'll get every job done.

T
T.B.
Wonderful software!

I was trained as a wood/marble sculptor and glass artist back in the 1970's.

In the 90's I did architectural design with Generic Cadd, Turbocad, and Archicad.

I am learning more about Blender and Sculptris currently but have fallen in love with Moment of Inspiration 3. It is intuitive, and lets me create the shapes I visualize very quickly, and with a directness I have not seen in any other software. Wish I was as smart as the developer! It is a great product.

Terry Brawley

C
C.E.F.E.
Superb!

Excellent Nurbs-control!
Easy to navigate!
Far better than 3D-Max, Easier than Rhino,
and cheaper than Lightwave!
It also works on older laptops!
The "create-and control" interface is very fluid and after a few hours i was able to create a new design for a guitar-pick, a couple of air-gun pellets (flechettes) and a self-defense tool.
Can be coupled with Octane (high HD render-tool) and offcourse the best part.
Is has STL-output for the fancy 3D-printing business!
All in one a very affordable innovative designer "must have" tool.
Ohh, it also has a cool X,Y,Z interlocking tool, so your drawings are very precise even for the CNC-Cad drawings!...

K
K.C.
Great CAD program, a must have!

Moi has a very clean intuitive and easy interface with an extremely short learning curve. It has superb stability even with very complex objects and complex functions. This is a must have for anyone that needs to make mechanical objects for rapid prototyping, product design and conception and even complex models for rendering. Moi has some of the best triangulation options for exporting clean objects that render well.

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