V-Ray Next for Unreal: the fastest, simplest way for you to bring V-Ray scenes into real-time and render ray traced images directly from Unreal
V-Ray Next for Unreal1-Year Rental is a plug-in for Unreal Engine (UE) Editor that allows you to import your V-Ray scenes from 3ds Max, Maya, and SketchUp
directly to Unreal Engine Editor for rendering. V-Ray Next for Unreal maintains data consistency and your original materials from V-Ray for 3ds Max, Maya and
remain connected to their real-time versions and are called up when you're ready to render. V-Ray Next for Unreal can also be used for light baking and for
of native UE scenes or of 3rd party data that has been imported to Unreal Engine Editor with Epic's own Datasmith.
What it's used for
Automotive and product design
VFX previsualization and motion capture
How to transfer V-Ray for 3ds Max projects into Unreal Engine
In this webinar, host Simeon Balabanov will cover everything from installing the plugin to setting up your project and moving
your V-Ray data into Unreal. You'll also find out the simple techniques which ensure your projects look as good as possible in Unreal.
Feature and Benefits
Physical Materials & Translation
Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.
V-Ray Light Baking
Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination.
Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.
Render realistic bounced light using V-Ray's Brute force and proprietary Light cache global illumination.
Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.
Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics.
Leverage the power of multiple machines working together to speed up rendering and light baking.
Supports a wide range of render elements for better control in compositing.
V-Ray Proxy Support
Load high-resolution assets at render time using memory-ef cient V-Ray Proxy objects.
Unreal Foliage Support
Compatible with Unreal's native foliage system for rendering large environments and landscapes.
In order to work properly, your copy of V-Ray Next for Unreal — 1-Year Rental requires SketchUp 2013, 2014, 2015, 2016, 2017.
We guarantee that our price is the lowest price you'll find anywhere online. And if you happen to find a better price online, and meet our Best Price Guarantee Terms & Conditions, we'll refund you the difference up to $500.