Chaos Group V‑Ray Next for MODO
1‑Year Edu (University) License

V-Ray Next for MODO by Chaos Group, the best 3D Rendering software
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V-Ray for MODO for Universities: Available for students and teachers. No watermark
V-Ray Next for MODO Workstation License seamlessly integrates production-proven rendering capabilities into MODO's native workflow. Choose between multi-core CPU and GPU-accelerated rendering for complete creative control and fast results. Built to handle the toughest projects and biggest scenes, V-Ray Next for MODO will fit into any production pipeline. See why top artists and designers rely on V-Ray every day to create award-winning designs and visual effects.

Overview

  • Quality - Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animation.
  • Power - Built to handle the absolute toughest projects and biggest scenes.
  • Speed - Multicore CPU and GPU-accelerated rendering for optimized speed and scalability.
  • Creative Control - Real-time look development with interactive lighting, shading and rendering.
  • Smart Integration - Integrated seamlessly into Modo and designed to fit any production pipeline.
  • An Industry Standard - Top artists and designers rely on V-Ray every day to create award-winning designs & visual effects.

What's New

Optimize your workflow
V-Ray Next for Modo features lighting workflows that leverage adaptive learning techniques, allowing you to save time and efforts with the analysis of your scene. V-Ray also allows for a smooth transfer of assets between Modo and other applications such as 3ds Max and Maya enabling you to finalize your scenes in your preferred environment.
Render faster
V-Ray Next for Modo introduces new GPU architecture to achieve superior performance. New shaders pump up the render speed too and in addition GPU becomes 2x faster. Plus with the improved V-Ray Denoiser, you can denoise each render element for even more control in post- production.
Smarter effects
Spice up your designs with some new lens and motion blur effects common for digital and cell phone cameras. V-Ray Next for Modo also comes with new options for advanced line control enabling you to create non-photorealistic, cartoon and cel-shading effects.

Key Features

Cpu, Gpu And Hybrid Rendering
V-Ray comes with two powerful rendering engines. You can choose between GPU and CPU or Hybrid rendering to best suit your project needs and requirements.
Global Illumination
Choose from ray traced and hybrid GI methods for the best balance of quality and speed.
Accurate Lights
Render accurate and artistic lighting with a wide range of light types, shapes and controls.
Adaptive Lights
Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.
Physical Materials
Create node-based physical materials with multiple layers, and add Glossy Fresnel for accurate reflections.
Unique Shaders
For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.
Alsurface Material
General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
Stochastic Flakes
Create car paints, snow and sand with procedural glitter and sparkle effects.
Photoreal Cameras
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Virtual Reality
Render VR-ready content for popular virtual reality headsets.
Proxy Objects
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Hair & Fur
Import Alembic hair and fur as proxy geometry and render using V-Ray's optimized hair shader.
Volume Rendering
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.
Render Elements
Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.
V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.
V-Ray Frame Buffer
Track render history, adjust colors and control final image output using advanced color management.
VFB Direct Select
Select items and materials directly in the V-Ray Frame Buffer for a faster workflow.
Render Zoom & Enhance Region
Zero in on any part of your image to fine-tune your renders quickly and easily.
Interactive Lens Effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
Grass & Fur
Render realistic grass and fur faster with V-Ray Fur.
VRScans Support
Now compatible with a library of over 1000 extremely realistic scanned materials.
Full Light Select Render Element
Adjust and mix lighting accurately in post — with full support for GI, reflections and refractions.
Cryptomatte Render Element
Automatically create ID mattes for easy selection in compositing.

Educational License Features

V-Ray Next for MODO 1-Year Edu (University) License seamlessly integrates production-proven rendering capabilities into MODO's native workflow. Choose between multi-core CPU and GPU-accelerated rendering for complete creative control and fast results. Built to handle the toughest projects and biggest scenes, V-Ray Next for MODO will fit into any production pipeline. See why top artists and designers rely on V-Ray every day to create award-winning designs and visual effects.

Overview

  • Quality - Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animation.
  • Power - Built to handle the absolute toughest projects and biggest scenes.
  • Speed - Multicore CPU and GPU-accelerated rendering for optimized speed and scalability.
  • Creative Control - Real-time look development with interactive lighting, shading and rendering.
  • Smart Integration - Integrated seamlessly into Modo and designed to fit any production pipeline.
  • An Industry Standard - Top artists and designers rely on V-Ray every day to create award-winning designs & visual effects.

What's New

Optimize your workflow
V-Ray Next for Modo features lighting workflows that leverage adaptive learning techniques, allowing you to save time and efforts with the analysis of your scene. V-Ray also allows for a smooth transfer of assets between Modo and other applications such as 3ds Max and Maya enabling you to finalize your scenes in your preferred environment.
Render faster
V-Ray Next for Modo introduces new GPU architecture to achieve superior performance. New shaders pump up the render speed too and in addition GPU becomes 2x faster. Plus with the improved V-Ray Denoiser, you can denoise each render element for even more control in post- production.
Smarter effects
Spice up your designs with some new lens and motion blur effects common for digital and cell phone cameras. V-Ray Next for Modo also comes with new options for advanced line control enabling you to create non-photorealistic, cartoon and cel-shading effects.

Key Features

Cpu, Gpu And Hybrid Rendering
V-Ray comes with two powerful rendering engines. You can choose between GPU and CPU or Hybrid rendering to best suit your project needs and requirements.
Global Illumination
Choose from ray traced and hybrid GI methods for the best balance of quality and speed.
Accurate Lights
Render accurate and artistic lighting with a wide range of light types, shapes and controls.
Adaptive Lights
Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights.
Physical Materials
Create node-based physical materials with multiple layers, and add Glossy Fresnel for accurate reflections.
Unique Shaders
For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more.
Alsurface Material
General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin.
Stochastic Flakes
Create car paints, snow and sand with procedural glitter and sparkle effects.
Photoreal Cameras
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Virtual Reality
Render VR-ready content for popular virtual reality headsets.
Proxy Objects
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Hair & Fur
Import Alembic hair and fur as proxy geometry and render using V-Ray's optimized hair shader.
Volume Rendering
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.
Render Elements
Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.
V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.
V-Ray Frame Buffer
Track render history, adjust colors and control final image output using advanced color management.
VFB Direct Select
Select items and materials directly in the V-Ray Frame Buffer for a faster workflow.
Render Zoom & Enhance Region
Zero in on any part of your image to fine-tune your renders quickly and easily.
Interactive Lens Effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
Grass & Fur
Render realistic grass and fur faster with V-Ray Fur.
VRScans Support
Now compatible with a library of over 1000 extremely realistic scanned materials.
Full Light Select Render Element
Adjust and mix lighting accurately in post — with full support for GI, reflections and refractions.
Cryptomatte Render Element
Automatically create ID mattes for easy selection in compositing.

Proof of Academic Status

Installation Requirements

In order to work properly, your copy of V-Ray Next for MODO — 1-Year Edu (University) License requires MODO 701 SP5, MODO 801 SP2 or higher, MODO 901.

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