V-Ray 3.6 for Maya
Workstation PRIME
with 10 Universal V-Ray Render Nodes

OverviewSpecsTrialsRender Nodes
V-Ray 3.6 for Maya -- Workstation PRIME -- with 10 Universal V-Ray Render Nodes

Interactive rendering on GPU and enhanced functionality. Includes 1 floating user license and 11 floating render node licenses. For Online Licenses or Dongle Activation.

Built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.6 for Maya Workstation PRIME is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya. V-Ray 3.6 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.

What's New

  • Hybrid Rendering - V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
  • Full Light Select Render Element - Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.
  • Cryptomatte - Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion.
  • NVIDIA NvLink - Supports shared GPU memory across NVLink compatible graphics cards.
  • MDL Materials - NVIDIA's universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.
  • Viewport 2.0 Improvements - V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.

Key Features

Powerful CPU Rendering
Render superior images and animations fast with V-Ray's highly-optimized and adaptive ray tracing technology.
Incredibly Fast GPU Rendering
Get an additional speed boost with GPU-accelerated look development and final frame rendering.
Variance-Based Adaptive Sampling
Get cleaner renders with better noise detection.
Accurate Lights
Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
Global Illumination
Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
Denoiser
Automatically remove noise and cut render times by up to 50%.
Physical Cameras
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Physical Materials
Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.
Atmospheric Perspective + New Hosek Sky
Simulate natural looking skies with realistic atmospheric haze.
Virtual Reality
Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.
VRscans Material Library Support
400+ scanned materials. Import and render directly in V-Ray 3.6 for Maya.
Efficient Textures
Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.
Triplanar Mapping
Quickly apply seamless textures without UVs.
Rounded Corners
Generate perfectly smooth edges at render-time with no extra modeling.
Proxy Objects
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Clipper With Render-Time Booleans
Create complex cutaways and sections using any mesh object.
Unique Shaders
For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.
Hair & Fur
Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.
Volumes
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Render Elements
Output a complete set of beauty, utility, and matte passes for total control in compositing.
V-Ray Frame Buffer
Track render history, fine tune colors, and match final output with advanced color management.

Installation Requirements

In order to work properly, your copy of V-Ray 3.6 for Maya — Workstation PRIME — with 10 Universal V-Ray Render Nodes requires 64-bit Autodesk Maya versions 2014 or later and/or
Autodesk
Maya 2017Begin your journey into the world of 3D graphics and animation 8897
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V‑Ray 3.6 for Maya
Workstation PRIME
with 10 Universal V‑Ray Render Nodes
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Chaos GroupChaos GroupV-Ray 3.6 for Maya - Workstation PRIME - with 10 Universal V-Ray Render NodesV-Ray 3.6 for Maya - Workstation PRIME - with 10 Universal V-Ray Render NodesInteractive rendering on GPU and enhanced functionality. Includes 1 floating user license and 11 floating render node licenses. For Online Licenses or Dongle Activation.BID-80-1448114481+1 (415) 848 9018