AutodeskFlame 2020
3‑Year Multi‑user Subscription

Autodesk - Flame 2020, the best VFX software
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More Multi-UserThis is a Multi-User License version of Flame 2020

High-end 3D visual effects software

Flame 2020 3-Year Multi-user Subscription offers tools for fast, interactive 3D visual effects, finishing, compositing, advanced graphics, color grading, conform, editorial, and look development. Flame 2020 offers VFX artists tools for fast and interactive visual effects, editorial finishing, and 3D compositing.

What's New

Machine Learning-based AOV Generation
With Machine Learning-based AOV Generation and 3D AOV in Selectives, you now have unique ways to isolate and modify common objects in moving footage, for Color grading and compositing purposes.
Background Reactor (Linux Only)
Background Reactor on single GPU, automatic background rendering, and Background Reactor optimizations allow you to keep moving without having to remember to send your work to render, using GPU and system capacity to its fullest.
OpenFX
OpenFX support has been extended to even more plugins. Filters, General, and Generator plugins now appear in the Plugin drop-down menu.
In Batch, the sockets required by an OpenFX are now dynamically updated based on the selected plugin.
Support for UDIM Texture
The UDIM texture format is now supported in Action. It includes support for TX, TXR, and TXT files.
You can import and export UDIM textures from Action FBX import/export, or just import it through a texture node Read File menu
Batch
Cryptomatte as a Batch Node. You now have a ne w Batch node called Cryptomatte. This new node extracts Mattes out of Cryptomatte data passes. It has seven inputs: one for the Front input and six for the three RGBA crypto matte data passes.Include Setup without Open Clip. You can use the Write File node and export the Batch setup without having to also create an Open Clip.
Python API
The Flame Python API is a tool for any Flame user looking to script their workflow and automate tedious tasks. The Python API is accessed via the Flame Python Console. This console gives you a place to write and execute code while working in Flame.

Features

  • Image Timeline FX and Batch node - Integrated collective toolset for color, beauty work, production fix-it tasks or freeform creative distortions and treatments-on any Image.
  • Effects tab: Task-based environment - The Effects tab lets you apply the shot-to-shot navigation principles of a color grading tool using a wide array of effects.
  • MasterGrade: Creative Color tool - Provides 3 modes optimized for grading the 3 types of color spaces: video, logarithmic, and scene- linear. Colorspace aware. Open industry standard for super looks.
  • Creative FX for the Image node - A2Beauty and Washer Matchbox tools. Targeted at beauty work, clean up, and noise reduction. Physical Glare, for creating lens artifacts and creative lens FX for look development.
  • 3D compositing (Action) - Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. Includes a WYSIWYG preview for artists in session.
  • Node-based compositing (Batch) - Batch, a node-based procedural compositing environment, integrates with the timeline and desktop to combine 2D and 3D elements efficiently and iteratively.
  • Editorial timeline - Use the timeline to oversee projects, create consistent looks, and correctly match graded and 3D VFX shots to editorial intention. Includes scene detection.
  • Conform - Create multilayer timelines faster. Use a large set of advanced conforming and troubleshooting tools in a single task-based area.
  • Media management - Support for additional formats and enhanced sharing and handling help you better manage your media.
  • Matchbox API - Use GPU-accelerated GLSL shaders to solve challenges in Action's 3D compositing environment.
  • Action: Projection tracking - Turn a projection into a UV set for the geometry.
  • Pybox - Use a scriptable handler to process your images via external renderers.
  • Connected Conform smart merge - Merge new editorial cuts dynamically with work in progress shots late in a project.
  • Modern color management - Track color space information on a per-clip basis, from source to screen. Includes the ability to lock exported color policies.
  • Python API - Drive the Batch environment via scriptable commands.
  • Batch Paint animation - Adjust strokes via a multifunction edit box, animate them, or limit them with user-definable frame ranges.
  • Batch Paint editing - Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support.
  • Connected Conform workflow - A unified media management approach to share, sort, and sync media across multiple sequences.
  • GMask Trace - Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.
  • Scopes: HDR waveform monitoring - Enhanced signal monitoring for HDR and WCG ranges. Set viewport to Waveform, RGB Parade, a color vectorscope, 3D Cube, or Histogram widgets. Colorspace tagging informs the scopes view.
  • Planar tracking - Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.
  • Flame-Lustre workflow - VFX toolset for colorists with a new level of integration.
  • Shotgun integration - Access the power of the Shotgun review and production tracking toolset.

Open TableCompare Autodesk Flame, Flare and Flame Assistant
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Main Features
MediaHub tab
Conform tab
Timeline tab
Batch tab
Effects tab
Complete Tools tab
Limited Tools tab
Main Components
GPU debayering
Video I/O
Archiving
Broadcast monitoring
Shotgun integration
Connected Conform workflow
Connected Color workflow
Wire
Top areas views
Freeform
Desktop reels
Player
Source sequence
Triptych
Trim view
Full-screen
Media panel
Desktop
Libraries
Shared libraries
List view
Tiles view
Dual-panel view
Dual-monitor setup
Batch and Batch FX nodes
Image
Pybox
3D blur
Distort
Exposure
Gmask tracer
Keyer 3D
Lens distort
Motion convert
Substance noise
Substance splatter
Action tabs
All nodes
Matchbox
Lightbox
Objects
Surface
Maps
Relighting
Action nodes
Matchbox and Lightbox
Motion vectors map
Object ID map
Selective
Z-depth map
3D shape
Atomize
Deform mesh
Emissive map
Camera - fog/depth of field
GMask
GMask ellipse
GMask plane
Gmask rectangle
IBL
Import - GMask
Import - SVG file
Normal map
Parallax map
Particle Animator
Particle Bouncer
Particle Generator
PBS Map
Perspective Surface
Planar Tracking
Position Map
Presets - Particles
Projector
Replica
Shader
Specular Map
Substance Materialize
Substance PBR
Substance Texture
UV map
Action outputs
3D motion
Albedo
Ambient occlusion
Background
Comp
Emissive
Gmask
Lens flare
Matte
Media matte
Motion vectors
Normals
Object ID
Occluder
Position
Projector matte
Reflection
Roughness
Shadows
Specular
UV
Z-Depth
Z-Depth HQ
Matchbox shaders
A2 beauty
Action lens flare selective
Blur 3D selective
Chromatic aberration 3D selective
Color correct 3D selective
Convolve
Dots 3D selective
Fog 3D selective
Exposure 3D selective
Glow 3D selective
Lens bokeh
Lens dirt
Lens optic
Lens refraction
Lens spatial
Light wrap
Light wrap selective
Light wrap 3D selective
Physical bokeh SFX
Physical bokeh 3D selective
Physical glare
Rays 3D selective
Ripple 3D selective
Stingray ambient occlusion
Stingray ambient occlusion SFX
Stingray bloom
Stingray bloom SFX
Stingray depth of field
Stingray depth of field SFX
Stingray lens effects
Stingray lens effects SFX
Stingray motion blur
Stingray motion blur SFX
Stingray reflections
Stingray reflections SFX
Twirl 3D selective
Washer
Linux-only features
Real-time deliverables
DNxHD compressed intermediates
Background reactor
Unlimited hardware anti-aliasing

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