Flame 2020 offers tools for fast, interactive 3D visual effects, finishing, compositing, advanced graphics, color grading, conform, editorial, and look development. Flame 2020 offers VFX artists tools for fast and interactive visual effects, editorial finishing, and 3D compositing.
Machine Learning-based AOV Generation
With Machine Learning-based AOV Generation and 3D AOV in Selectives, you now have unique ways to isolate and modify common objects in moving footage, for Color grading and compositing purposes.
Background Reactor (Linux Only)
Background Reactor on single GPU, automatic background rendering, and Background Reactor optimizations allow you to keep moving without having to remember to send your work to render, using GPU and system capacity to its fullest.
OpenFX support has been extended to even more plugins. Filters, General, and Generator plugins now appear in the Plugin drop-down menu. In Batch, the sockets required by an OpenFX are now dynamically updated based on the selected plugin.
Support for UDIM Texture
The UDIM texture format is now supported in Action. It includes support for TX, TXR, and TXT files.You can import and export UDIM textures from Action FBX import/export, or just import it through a texture node Read File menu.
Cryptomatte as a Batch Node. You now have a ne w Batch node called Cryptomatte. This new node extracts Mattes out of Cryptomatte data passes. It has seven inputs: one for the Front input and six for the three RGBA crypto matte data passes.Include Setup without Open Clip. You can use the Write File node and export the Batch setup without having to also create an Open Clip.
The Flame Python API is a tool for any Flame user looking to script their workflow and automate tedious tasks. The Python API is accessed via the Flame Python Console. This console gives you a place to write and execute code while working in Flame.
Image Timeline FX and Batch node - Integrated collective toolset for color, beauty work, production fix-it tasks or freeform creative distortions and treatments-on any Image.
Effects tab: Task-based environment - The Effects tab lets you apply the shot-to-shot navigation principles of a color grading tool using a wide array of effects.
MasterGrade: Creative Color tool - Provides 3 modes optimized for grading the 3 types of color spaces: video, logarithmic, and scene- linear. Colorspace aware. Open industry standard for super looks.
Creative FX for the Image node - A2Beauty and Washer Matchbox tools. Targeted at beauty work, clean up, and noise reduction. Physical Glare, for creating lens artifacts and creative lens FX for look development.
3D compositing (Action) - Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. Includes a WYSIWYG preview for artists in session.
Node-based compositing (Batch) - Batch, a node-based procedural compositing environment, integrates with the timeline and desktop to combine 2D and 3D elements efficiently and iteratively.
Editorial timeline - Use the timeline to oversee projects, create consistent looks, and correctly match graded and 3D VFX shots to editorial intention. Includes scene detection.
Conform - Create multilayer timelines faster. Use a large set of advanced conforming and troubleshooting tools in a single task-based area.
Media management - Support for additional formats and enhanced sharing and handling help you better manage your media.
Matchbox API - Use GPU-accelerated GLSL shaders to solve challenges in Action's 3D compositing environment.
Action: Projection tracking - Turn a projection into a UV set for the geometry.
Pybox - Use a scriptable handler to process your images via external renderers.
Connected Conform smart merge - Merge new editorial cuts dynamically with work in progress shots late in a project.
Modern color management - Track color space information on a per-clip basis, from source to screen. Includes the ability to lock exported color policies.
Python API - Drive the Batch environment via scriptable commands.
Batch Paint animation - Adjust strokes via a multifunction edit box, animate them, or limit them with user-definable frame ranges.
Batch Paint editing - Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support.
Connected Conform workflow - A unified media management approach to share, sort, and sync media across multiple sequences.
GMask Trace - Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.
Scopes: HDR waveform monitoring - Enhanced signal monitoring for HDR and WCG ranges. Set viewport to Waveform, RGB Parade, a color vectorscope, 3D Cube, or Histogram widgets. Colorspace tagging informs the scopes view.
Planar tracking - Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.
Flame-Lustre workflow - VFX toolset for colorists with a new level of integration.
Shotgun integration - Access the power of the Shotgun review and production tracking toolset.