Plug-in rendering solution, seamlessly integrated into Autodesk Maya.
The industry standard renderer you have counted upon for years is now available directly from those creating it. with NVIDIA mental ray for Maya1-Year Subscription for Five Machines, Maya artists now receive interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration, in addition to all previous functionality and compatibility.
NVIDIA mental ray for MayaFull Production enables sequence rendering within Maya and production rendering on the network or in batch on any machine.
Interactive Global Illumination
Intuitive global illumination engine (GI-Next) requiring minimal setup or tuning
2-4X faster than earlier GI methods of similar quality and up to 10-20x faster with a single GPU
Ideal for interactive lighting workflows within the Maya viewport
Fast and easy to use Image Based Lighting and procedural environments like Sun&Sky
Light Important Sampling enables a large number of lights without sacrificing performance
Multiple Importance Sampling speeds up physically-based setups with MDL materials
Much faster rendering of modern lighting setups with area lights and emissive materials
Supports all Maya geometry types with controllable tessellation quality
Fast motion blur and depth-of-field camera effects with Unified Sampling
Render massive amounts of hair, fluids, and particles, like Bifrost liquids and foam
Memory-efficient procedural instancing of myriads of elements at render time for massive scenes and crowds with XGen
Realistic rendering of human hair styles and animal fur with XGen and Maya Hair/Fur
Photon Mapping for efficient and sharp caustics
High quality displacement mapping including vector displacement
Cel shading and contour rendering for cartoon and anime productions
Materials and Shaders
Use custom C-shaders or load and use arbitrary MDL definitions and materials
Intuitive and unique layering workflow with layering shaders (MILA)
Flexible render pass system built into layering shaders (MILA)
Extreme extensibility through custom shaders for programmable effects
Efficient handling of large resolution file textures by loading on demand only
Procedural textures for resolution independent effects and 3D color or density maps
Volumetric and scattering materials for real-world skin rendering and atmospheric effects like clouds or dust
Fully supports all established Maya workflows
Interactive look develop and lighting directly in the Maya Viewport or IPR
Continuous visual feedback with progressive rendering of final results during scene interactions
Light baking with Maya Batch bake to both texture and vertices
Full animation support of geometry, material, and light parameters
Swatch rendering and real-time material preview for mental ray custom shaders and phenomena
Supports production techniques like Alembic geometry caches, UV tiling, and deep data
Complete color management and HDR pipeline from texture input to image output
Efficient Maya Batch rendering for final frame animations on any machine
Background rendering of quick batch jobs on the same machine
Efficient distributed rendering on render farms with mental ray Standalone
Pipeline rendering control with .mi files and mental ray Standalone
NVIDIANVIDIANVIDIA mental ray for Maya - 1-Year Subscription for Five Machines - Node LockedPlug-in rendering solution, seamlessly integrated into Autodesk Maya.716-70000-MRY0-00214185+1 (415) 848 9018
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NVIDIA mental ray for Maya — 1-Year Subscription for Five Machines — Node Locked will be be digitally delivered to you. Within 1 or 2 working days from your purchase you will receive an e-mail with your Licensing Information and instructions on how to download and activate the software.
NVIDIA mental ray for Maya — 1-Year Subscription for Five Machines — Node Locked will be delivered digitally, no Sales Tax will be collected by Novedge.