V-Ray Next for 3ds Max is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process. V-Ray Next for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers powerful feature set, technical advances and support for open source technologies.
Quality - V-Ray Next for 3ds Max comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.
Power - Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.
Speed - Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
Creative Control - V-Ray puts you in the driver seat. You're in control. With V-Ray's versatile features, you can choose the best approach for your scene.
Smart Integration - Work the way you want – without interruption. V-Ray's seamless 3ds Max integration keeps your workflow fluid and smooth.
An Industry Standard - Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.
Hybrid Rendering - V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
Live VR Rendering - Render interactively to Oculus Rift and HTC Vive with V-Ray GPU.
V-Ray Scene Node - Import and render complete scene files created in any V-Ray application.
Interactive Lens Effects - GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
Alsurface Material - General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
MDL Materials - Import and render physically-based materials created with NVIDIA's Material Definition Language.
Highly-optimized CPU Rendering
Render high-quality, high-resolution images and animations with V-Ray's adaptive ray tracing technology. V-Ray uses physically- correct methods to calculate photoreal lighting, materials, and cameras. V-Ray is optimized to use all CPU cores across multiple machines for the fastest renders possible.
Incredibly Fast GPU Rendering
Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport. Switch to Production Mode when you're ready to render final images.
Variance-based Adaptive Sampling
Get cleaner renders with better noise detection.
Save time with automatic sampling of lights and materials.
Choose from several global illumination options – exact, approximate or a hybrid of both.
Automatically remove noise and cut render times by up to 50%.
Simulate any type of natural, artificial, or image- based lighting. With area lights, sun & sky and IES lights, you can render artistically – and accurately.
New Sky Model & Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.
Work like a photographer. Real-world camera controls let you capture images with detailed depth of field and cinematic motion blur.
VR & Specialy Cameras
Experience your project in virtual reality. Create content for popular VR headsets, like Samsung Gear VR, with 6x1 and spherical stereo camera types.
VRScans Material Library Support
400+ scanned materials. Import and render directly in V-Ray.
Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
Memory Efficient Textures
Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.
Quickly apply seamless textures without UVs.
Generate perfectly smooth edges at render-time with no extra modeling.
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
Clipper w/ Render-time Booleans
Create complex cutaways and sections using any mesh object.
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
Hair & Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
V-Ray Frame Buffer
Review, analyze and post process your renders directly in V-Ray's advanced frame buffer. You can be sure your images will match your final output.
In order to work properly, your copy of V-Ray Next for 3ds Max1-Year Rentalrequires:
Autodesk 3ds Max 2020 3ds Max 2020: Realize your most complex, creative ideas.
Support & Maintenance
A V-Ray Next for 3ds Max major version has active SOFTWARE SUPPORT & MAINTENANCE from its release date to the following next major release date. During the SOFTWARE MAINTENANCE stage Chaos Group will:
Release minor updates including patches, bug fixes, service packs, enhancements, new minor features, and platform compatibility updates.
Provide support and technical assistance to clients.