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Entertainment Creation Suite Ultimate

The Ultimate 3D Suite for Animation Pipeline Flexibility

Entertainment Creation Suite Ultimate -- Maya & 3ds Max -- 2-Year Subscription RenewalEntertainment Creation Suite Ultimate Maya & 3ds Max gives you the freedom to use the 3D tool best suited to your personal preference and to the task at hand.
Entertainment Creation Suite Ultimate allows you to offer more flexibility to your clients and artists, resulting in higher productivity, more efficient asset reuse, and greater creative potential-at a significant cost savings.
Entertainment Creation Suite Ultimate includes Maya and 3ds Max as well as Softimage, MotionBuilder, Mudbox and Sketchbook Designer.
With Entertainment Creation Suite Ultimate you have:
  • Comprehensive 3D toolsets With both Maya and 3ds Max software included in the suite, you can access a choice of production-proven packages for 3D modeling, animation, effects, rendering, and compositing.
  • Production flexibility Use both Maya and 3ds Max together in a blended pipeline; repurpose existing assets in either format; or simply give your artists and clients the freedom to base a project around the package they prefer.
  • New creative possibilities Create compelling effects, procedural models, and crowd simulations using the intuitive Interactive Creative Environment (ICE) within the Softimage software, and quickly create high-quality facial animation with the included Autodesk Face Robot toolset.
  • Intuitive digital sculpting and painting Create highly detailed organic models using the intuitive sculpting, texturing, and painting toolsets of Mudbox software.
  • Real-time, nonlinear animation and virtual production Increase overall character animation output and explore the emerging genre of virtual production with the interactive 3D engine, motion capture data handling toolsets, and nonlinear editing paradigm of MotionBuilder software.
  • High-quality Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Maya plug-in.
  • Creative concept art sketching Explore and present new ideas for characters, props, and environments with the intuitive hybrid paint and vector toolset of Sketchbook Designer.
  • Single-step interoperability Maximize creative potential and optimize productivity with new single-step interoperability workflows and more consistent user interfaces in many of these 2013 releases.

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Compare Maya VersionsOpen Table
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1,505
Game Modeling
Primitive creation
Mesh creation tools
Polygon/mesh refinement tools
Brush-based surface manipulation
Sculpt geometry tool
Polygon reduction tool
True soft selection
Edge and ring loops display and editing
Streamlined texturing workflow
Multiple UV set support
Per-instance UV sets
Multiple sets/color-per-vertex
Multiple-editing modeling toolkit
Topology-based symmetry tools
Quad draw tool
Multicut tool
Material
ShaderFX graph-based real-time shader editor
HLSL and CgFX support
Turtle texture baking
3D paint tool (texture)
PSD file support
HyperShade and visor tools
Phong and hardware shaders
Advanced software shaders
Basic 2D and 3D procedural textures
Advanced 2D and 3D procedural textures
Substance procedural textures
Maya paint effects
Game Animation
Keyframe animation
Graph and dope sheet editors
Editable motion trails
Animation layers
Trax nonlinear animation editor
Live animation retargeting
ATOM animation file save and load
Camera sequencer
Grease pencil
Autodesk HumanIK full-body IK animation system
General constraints
Geometry constraints
Set driven key tool
Spline IK, spring IK
Maya muscle deformation system
Complete set of geometry deformers
Subset of geometry deformers
Substitute geometry tool for skin
Heat map skinning
Paint skin weights
Create centered joints/joint chains
Game Pipeline and Workflow
Viewport 2.0
Microsoft DirectX 11 enabled viewport
MEL and Python scripting
Write custom plugins with SDK
File interaction with Adobe Illustrator
Read/write Alembic framework format
Scene assembly tools for smarter data
File path editor for fixing broken file paths
Export assets up to 25,000 polygons with FBX technology
Save work-in-progress to Maya LT format
Dynamics and Effects
Dynamics and effects features
Rendering & Compositing
Scene rendering
Advanced software shaders
Maya composite
competitive price