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INSYDIUM X-Particles: A fully-featured advanced particle and VFX system for MAXON’s Cinema 4D
An essential component of an artist's toolkit, INSYDIUM X-Particles is the solution to satisfy all your particle needs: Cloth, Smoke, Fire, and Fluids. Designers
can switch effortlessly between motion graphics and VFX, within a unified system.
INSYDIUM X-Particles is a robust particle system for CINEMA 4D that is made for designers. Unlike other particle systems for CINEMA 4D, X-Particles doesn't
require that you know Xpresso or know any complicated programming. Like CINEMA 4D itself, X-Particles is a particle system that does a lot, but
makes it easy and fun to play with and make beautiful effects.
Create outstanding ParticleFX from Solar Systems, FUI, Holograms and medical visualisations to abstract artwork. Multiple options to
combine Emitters and Modifiers, gives you a vast range of possibilities.
Smoke, Fire and Advection
Realistic smoke, fire and explosive simulations. You can export ExplosiaFX as a VDB volume, and any render engine that can read the
VDB data can then render the volume data.
Fluids and Grains
Our Liquid and Grain Solver enables you to create stunning large and small-scale fluid simulations, from ocean beaches to beautiful
product shot splashes.
Drive Cloth simulations with any Modifier, then rip it apart with the advanced tearing options. ClothFX adds a whole new dimension to
motion design effects and destruction VFX shots.
X-Particles is built seamlessly into Cinema 4D like it is part of the application. It's compatible with the existing particle modifiers, object
deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.
Data Import and Export
R20 Field Support
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all
within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colour, you can even use sound to
texture your objects.
Compatible with all of the following, but it's perfect partnered with INSYDIUM's Cycles 4D.
Cinema 4D Standard Renderer
Cinema 4D Physical Renderer
Arnold, Octane, Redshift
In order to work properly, your copy of INSYDIUM X-Particles requires :