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NVIDIA Iray for Maya - Subscription

Delivers Exceptional Physically Based Iray Rendering. Includes a one-year subscription to updates and bug fix releases

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in USA only

SKU: 11367

MPN: 716-70000-IRY0-001


NVIDIA Iray for Maya 1-Year Subscription (3 seats) is a plugin for Autodesk Maya that delivers exceptional physically based IRAY rendering. Scene lighting and design is extremely interactive and intuitive throughout the entire look-development process using native Maya controls. You can access unlimited material options using integrated material nodes, and even add your own material definitions and procedural functions using NVIDIA Material Definition Language (MDL). The NVIDIA vMaterials Library is supported as well as material exchange capabilities with other MDL compatible applications.


VR Snapshots
A new lens for quick VR snapshots creation using the NVIDIA Iray spherical camera
  • Utilizes all supported GPUs and CPUs within the machine, with user control of resources
  • Physically based path-trace rendering within Maya's IPR window provides accurate preview of final results while adjusting scenes
  • Super-fast Iray Interactive ray tracing within Maya 2016 IPR window provides immediate feedback on object transforms and lighting edits
  • Optimized sampling for accurate caustics and highly indirect lighting
  • Accurate motion blur
  • Simultaneous render element generation with negligible speed impact
  • Custom Light Path Expressions for tremendous flexibility in post
  • Depth of Field quickly responds upon adjustment
  • Matte shadow and reflection support for compositing flexibility
  • Backplate Images supported independent of lighting
  • Degrain filter
  • Interactive updates (in IPR) upon adjusting light parameters and position
  • Image based lighting using multiple IBL nodes, for fast and flexible environments
  • New IES light type
  • Real-world units of lighting attributes for accurate simulation
  • Lighting from emissive materials & geometry
  • Physical sun and sky system
  • No slowdown from adding additional light sources
  • Interactive updates (in IPR) upon adjusting scene materials
  • Physically based materials using an intuitive layering approach leveraging the NVIDIA Material Definition Language (MDL)
  • Up to 16 layers per material for substantial flexibility
  • Extensive material flexibility, including subsurface scattering, thin film, gem, etc.
  • Work directly within Maya material editing interfaces
  • MDL material saving for building custom, shareable libraries
  • MDL import and export for sharing materials between different Iray applications or MDL compliant renderers (e.g., mental ray)
  • Direct support of Maya's UV based textures and shading networks
  • Supports native Maya Procedurals and custom MDL procedurals (always GPU accelerated)
  • Material measurements from supported devices
  • Extensive verified material library to confidently represent real-world results
  • Continual feedback with progressive rendering of final results after scene adjustments
  • Effortless switching between fast ray tracing and accurate path tracing in Maya 2016
  • Interactive tone mapping for quickly achieving desired exposure and white balance
  • Full animation support of all material and light parameters
  • MEL scripting support
  • Iray Server support for efficient, scalable offline rendering
  • Interactive Iray Server support for streaming from an external machine
  • Quadro VCA and DGX-1 support for remote interactive rendering with linear scalability



Installation Requirements

In order to work properly, your copy of NVIDIA Iray for Maya requires Autodesk Maya 2016 and/or:


Maya 2020
Maya 2020 1-Year: Begin your journey into the world of 3D graphics and animation

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