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Complex Consumer Product Modeling in Rhino 3D Training
Digital Edition with Rob McCulloch
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O`ReillyO`ReillyComplex Consumer Product Modeling in Rhino 3D Training - Digital Edition with Rob McCullochComplex Consumer Product Modeling in Rhino 3D Training - Digital Edition with Rob McCullochA Practical Rhino Training Course That Teaches Real World Skills0196745.00Novedge+1 (415) 848 9018
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Complex Consumer Product Modeling in Rhino 3D Training
Digital Edition with Rob McCulloch

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Complex Consumer Product Modeling in Rhino 3D Training -- Digital Edition with Rob McCulloch

A Practical Rhino Training Course That Teaches Real World Skills

In Complex Consumer Product Modeling in Rhino 3D Training Digital Edition with Rob McCulloch, expert author Rob McCulloch will teach you how to create and model a walkie-talkie for consumption using Rhino 3D. This course is designed for users that already have a working knowledge of Rhino.
You will start by learning how to import and scale 2D images, then jump into drawing main body curves. Rob will then show you how to create a walkie-talkie, including the body, antenna and volume knob, and front controls and LCD. This video tutorial will also teach you how to add the speaker grill to the walkie-talkie using polar array, as well as adding a battery door. You will learn how to set up the model in Rhino for rendering, and import data into KeyShot to adjust lights and add decals. Finally, you will learn about three render modes and the final render output.
Once you have completed this computer based training course, you will have an in-depth understanding of how to create your own consumer products from scratch in Rhino. Working files are included, allowing you to follow along with the author throughout the lessons.

Table of Contents

01. Introduction
  • 0101 Intro And About the Author
  • 0102 What You Will Learn
  • 0103 How To Access Your Working Files
02. Working With Reference Images
  • 0201 Importing Images
  • 0202 Scaling 2D Images
03. Drawing The Main Body Curves
  • 0301 Customizing The Interface
  • 0302 Using Control Point Curves
  • 0303 Drawing Cross Sections
04. Creating The Walkie-Talkie Body
  • 0401 Using The Loft Command 0402 Trim The Main Body 0403 Using The 2-Rail Sweep 0404 Applying Piping And Surface Blend - Part 1 0405 Applying Piping And Surface Blend - Part 2
05. 05. Creating The Antenna And Volume Knob
  • 0501 0501 Using 2-Rail Sweep - Part 1 0502 Using 2-Rail Sweep - Part 2 0503 Revolving The Volume Knob - Part 1 0504 Revolving The Volume Knob - Part 2 0505 Add Details With Booleans - Part 1 0506 Add Details With Booleans - Part 2 0507 Continue To Add Boolean And Fillet Details
06. Creating The Front Controls And LCD
  • 0601 0601 Drawing Over The Underlay - Part 1 0602 Drawing Over The Underlay - Part 2 0603 Using Boolean Split 0604 Using Fillet And Revolve - Part 1 0605 Using Fillet And Revolve - Part 2
07. Adding The Speaker Grill
  • 0701 Grill Options Using Polar Array - Part 1 0702 Grill Options Using Polar Array - Part 2 0703 Grill Options Using Rectangular Array 0704 Grill Options With Duplicate Layers - Part 1 0705 Grill Options With Duplicate Layers - Part 2 0706 Add Fillets To G1 Bezel - Part 1 0707 Add Fillets To G1 Bezel - Part 2 0708 Edge Soften The Other Grill
08. Add A Battery Door
  • 0801 Adding The Feet With Variable Fillet 0802 Adding Side-Cuts With The Gumball 0803 Splitting The Body With Wire Cut
09. Setup The Model In Rhino To Render
  • 0901 Organize Your Layers 0902 Setting Render Mesh Settings
10. Rendering In Keyshot
  • 1001 Importing Data Into Keyshot 1002 Applying Materials 1003 Editing Materials 1004 Adjusting Lights 1005 Adding Decals 1006 Final Decals 1007 Edge Softening In Keyshot
11. Render Settings And Final Render Output
  • 1101 The Three Render Modes 1102 Render Setup
12. Conclusion
  • 1201 Goodbye
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