NVIDIA Quadro VCA
Scalable, Interactive Physically Based Rendering
Accelerate design and VFX
production workflows with the NVIDIA Quadro VCA
(Visual Computing Appliance) - a network-attached appliance that
harnesses the power of the highest-performing NVIDIA GPU
s. It's accessible to anyone on the network, is easily integrated
into design workflows, and can linearly scale to deliver noiseless, interactive global illumination. The predictability and accuracy of physically-
based realism is now fully interactive to speed decision making within the creative process.
- Your rendering workflow just got a lot faster
- Run industry-standard applications with GPU-accelerated renderers and NVIDIA Quadro VCA to turbocharge your results. NVIDIA Quadro VCA allows designers to make
critical adjustments or design decisions quickly, while reducing reliance on costly physical prototypes or overnight renders - saving precious time in
bringing your ideas to market. An ideal solution for automakers, consumer-product manufacturers, and other design-intensive disciplines, NVIDIA Quadro VCA supports
both Iray and V-Ray GPU-accelerated renderers.
- Designed for your data center
- NVIDIA Quadro VCA uses RDMA over Infiniband for fast interconnect and rendering scalability between VCAs. Administrators can use the 10 GigE or 1 GigE
connection to attach the VCA to their company network. Plus, the VCA includes out-of-band control over IPMI, so administrators can manage and monitor
the VCA over Ethernet, even if the system is powered off. Finally, the factory test process stresses every component, so the VCA will reliably perform
at maximum throughput for the life of the system.
- NVIDIA Iray
- NVIDIA Iray is a photorealistic rendering solution licensed to leading software manufacturers like Dassault Systèmes and
Autodesk. Use your favorite Iray-enabled application, connect to NVIDIA Quadro VCA, and enjoy the fastest photorealistic rendering experience possible. You
can also combine multiple NVIDIA Quadro VCAs to improve interactive quality until the experience is like walking around a physical model, catching every nuance of
light and reflection as you manipulate the model or scene. This is made possible with an Iray rendering mode exclusive to Quadro VCA that keeps the
entire visual computing cluster contributing equally as modifications are made.
Iray is available as the rendering engine in many popular 3D content creation applications. NVIDIA and its software integration partners enable state-of-
the-art workflows that give their customers access to photorealistic and physically based rendering using Iray.
- Chaos Group V-Ray RT
- The rendering engine of choice for design, broadcast, and visual effects, Chaos Group V-Ray set the standard for speed, quality, and
ease of use. V-Ray RT takes advantage of the parallel-processing capabilities of NVIDIA Quadro VCA for exceptional quality in pre-visualization and final-frame
rendering. Chaos Group has embraced GPU technology since 2009 and continues to refine and innovate rendering for multiple industries. V-Ray RT
GPU rendering is included with V-Ray for 3ds Max and V-Ray for Maya.
V-Ray uses distributed rendering to support one or many NVIDIA Quadro VCAs. Each is a render server that receives render data from the V-Ray Plugin installed in
3ds Max or Maya. The plugin (render client) is responsible for dividing the render job among all the VCAs (render servers) on the
network and collecting the results. To maintain interactivity, a fast network is required between the application workstation and the VCA. Network
requirements increase as you add additional VCAs.
- NVIDIA OptiX
- NVIDIA OptiX ray-tracing engine is a programmable framework that harnesses the power of NVIDIA Quadro VCA, Tesla and GeForce GPU for high-performance
ray-tracing applications in automotive styling, design visualization and visual effects. The OptiX engine is also used to accelerate ray-tracing
computations in non-rendering applications such as optical and acoustical design, radiation research and collision analysis.
OptiX applications can now benefit from client-server rendering and interactive image streaming within hours by adopting the new Progressive API.
Nearly any OptiX application will be able to connect to one or more NVIDIA Quadro VCAs for a massive boost in interactive performance. Additionally, lightweight
computers running OptiX applications can now progressively ray trace with the power of a supercomputer - even across the Internet. Software developers
can freely use OptiX as an acceleration engine within their products for ray tracing on NVIDIA GPUs. They can also maintain cutting-edge performance by
adopting engine updates that exploit future GPU advances.
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