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NVIDIA Iray for 3ds Max
Node Locked
1‑Yr Subscription (50 or more seats)
Single Lic.
Floating Lic.
269
each
List Price
295
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Available worldwide
716-70000-IRY0-014
NVIDIANVIDIANVIDIA Iray for 3ds Max - Node Locked - 1-Yr Subscription (50 or more seats)NVIDIA Iray for 3ds Max - Node Locked - 1-Yr Subscription (50 or more seats)Creates Physically Accurate Renderings by Tracing Light Paths. Includes a one-year subscription to updates and bug fix releases.716-70000-IRY0-014269.00Novedge+1 (415) 848 9018
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NVIDIA Iray for 3ds Max

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NVIDIA Iray for 3ds Max -- Node Locked -- 1-Yr Subscription (50 or more seats)

Creates Physically Accurate Renderings by Tracing Light Paths. Includes a one-year subscription to updates and bug fix releases.

NVIDIA Iray for 3ds Max Node Locked is a plugin renderer developed by Lightworks Design that creates physically accurate renderings by tracing light paths. It unleashes the full power of Iray's interactivity and scalability with an easy-to-use, intuitive workflow that maximizes productivity by providing immediate visual feedback during scene development. Plus easily create or modify physical based lights and materials using a layered material model, the NVIDIA vMaterials Library is supported as well as material exchange capabilities with other MDL compatible applications.

Features

VR Snapshots
A new lens for quick VR snapshots creation using the NVIDIA Iray spherical camera
Rendering
  • Realistic Rendering with support for video backplates
  • Optimize rendering memory with additional texture compression tools
  • Utilizes all supported GPUs and CPUs within the machine, with user control of resources
  • Physically based path-trace rendering within 3ds Max's ActiveShade window provides accurate preview of final results while adjusting scenes
  • Super-fast Iray Interactive ray tracing within 3ds Max's ActiveShade window provides immediate feedback on object transforms and lighting edits
  • Optimized sampling for accurate caustics and highly indirect lighting
  • Motion Blur using 3ds Max camera multi-pass
  • Simultaneous render element generation with negligible speed impact
  • Custom Light Path Expressions for tremendous flexibility in post
  • Depth of Field quickly responds upon adjustment (using 3ds Max camera multi-pass)
  • Matte shadow and reflection support for compositing flexibility
  • Backplate Images supported independent of lighting
  • Lighting simulation mode to evaluate the Lux/Foot-candles at any visible point
  • Noise Reduction by enabling Firefly Filter
Lighting
  • Light your scene with animated IBLs to create stunning timelapse sequences
  • Quickly adjust lighting parameters with the Iray+ Light Lister
  • Interactive updates (in ActiveShade) upon adjusting light parameters and position
  • Image based lighting for fast, convincing environments
  • Supports 3ds Max standard and photometric lights
  • New Iray photometric light type, IES profile support
  • Real-world units of lighting attributes for accurate simulation
  • Lighting from emissive (self illuminated) materials & geometry
  • Physical sun and sky system
  • No slowdown from adding additional light sources
Materials
  • Enhance material details with displacement mapping support
  • Fine tune details with support for 3ds Max Bitmap Output Parameters
  • Interactive updates (in ActiveShade) upon adjusting scene materials
  • Physically based materials using an intuitive layering approach leveraging the NVIDIA Material Definition Language (MDL)
  • Up to 16 layers per material for substantial flexibility
  • Extensive material flexibility, including subsurface scattering, thin film, gem, etc.
  • Work directly within 3ds Max material editing interfaces such as the Compact and Slate editors
  • MDL material saving for building custom, shareable libraries
  • MDL import and export for sharing materials between different Iray applications or MDL compliant renderers (e.g., mental ray)
  • Supports up to 4 UV mapping channels per material layer
  • Conversion of native Arch & Design materials and mental ray photometrics lights and enviornments
  • Supports native 3ds Max Maps and custom MDL procedurals (always GPU accelerated)
  • Material measurements from supported devices
  • Complex layering parameters including Decals, Coating, and Surface
  • Extensive verified material library to confidently represent real-world results
Workflow
  • Iray Menu Bar for quick access to commonly used features
  • Continual feedback with progressive rendering of final results after scene adjustments
  • Effortless switching between fast ray tracing and accurate path tracing in Maya 2016
  • Interactive tone mapping for quickly achieving desired exposure, white balance, and contrast adjustments
  • Full animation support of all material and light parameters
  • MaxScript scripting support
  • Iray Server support for efficient, scalable offline rendering
  • Interactive Iray Server support for streaming from an external machine
  • Quadro VCA support for remote interactive rendering with linear scalability

Installation Requirements

In order to work properly, your copy of NVIDIA Iray for 3ds Max — Node Locked — 1-Yr Subscription (50 or more seats) requires Autodesk 3ds Max 2104, 2015, 2016 and/or
Autodesk
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