Characters - Adult Male Torso Rigged
includes the control mesh with no subdivisions, ready to subdivide.
Different high resolution maps including diffuse, bump, reflection, normal and subdermal, perfect for extreme close-up shots. The model has perfect
edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any
Notes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools - Layer Manager. The modifiers stack is