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Exchange Vue 11.x Infinite for the latest version of Vue xStream! Includes one year subscription to Standard Maintenance.

Vue xStream 2016 -- Sidegrade from Vue Infinite 2014 + One Year Standard MaintenanceVue xStream 2016 Sidegrade from Vue Infinite 2014 + One Year Standard Maintenance offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.
Access all the power of the world's leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application's standard manipulators.
Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.
Vue xStream 2016 provides a unique, unmatched solution for creating and integrating high quality natural scenery into any professional production pipeline, from architectural visualization to broadcast and film.

New in This Version

360° VR Panoramas
Vue xStream 2016 allows you to render 360° degrees panorama, as static images or animations. They are compatible with all of VUE's Render Options, such as multipass or High Dynamic Range (HDR) for instance. When rendering a VR panorama, Vue xStream 2016 offers to automatically and perfectly level the camera to avoid unwanted distortion. Rendered VR panoramas are automatically recognized by Facebook, YouTube (and other panoramic compliant platforms) as 360° images or videos.
Additional Viewports
Vue xStream 2016 enables you to set up up to 16 viewports (instead of the 4 traditional views). This feature is particularly useful on a multi monitor system, to test various framing options or adding more camera angles without touching any of your main scene setup. All additional viewports retain the same usual options, such as render in view or setup as many perspective cameras as you see fit.
UX/UI Improvements
Terrain modeling:
  • "Blend Terrain with Image" automatically modifies the Heightfield Terrain function graph (instead of modifying the terrain Heightmap).
  • Simplified "Resample Terrain" replaces "Resize Terrain", to update terrain resolution without changing its size within the scene.
User Interface:
  • The "Interactive slider changes" option now also affects the mouse wheel for more dynamic visual display of users' modifications in real- time.
  • Improved visibility in viewports as a result of revised wireframe selection colors.
  • The user interface is now locked when downloading an object or a scene from the extra content.
  • Easier access and editing of multiple materials through sub-menu hierarchy display.
Integration - Importing and Exporting
Vue xStream 2016 now lets you export almost every single assets of your scenes: Plants, Rocks, Terrains, in a wide variety of file formats, such as FBX, Alembic, 3DS, COLLADA and more.
As every software imports assets differently, Vue xStream 2016 includes many custom tailored export presets depending on where you're exporting to, e.g to 3ds Max, Maya, Unity, Cinema 4D and more. Of course you can also fine tune your exports settings to your specific needs.
HeightField Terrain Technology - More flexible and a lot more Powerful!
With Vue xStream 2016, E-On Software introduces a brand new terrain modeling technology, more flexible and a lot more powerful, called "Heightfield Terrains". This new technology allows you to add terrain effects that were previously impossible to achieve, such as Hydrological & Thermal Simulations. Similar to procedural terrains, Heightfield Terrains are based on a function graph, but baked on a fixed-resolution grid. This will give you more flexibility and add more realism to your terrains. Heightfield Terrains are also significantly faster to render and manually sculptable. Parameters can be animated, e.g. to simulate a terrain erosion over time for instance.
And finally, you can easily set up your graph outputs to drive your material presence, directly from within the Terrain Editor interface. The Heightfield Terrains technology comes with its set of new dedicated nodes and presets, like 9 different Erosion presets and Slope, Convexity, Blur or Terrace nodes.
New Layout Nodes also let you design a terrain's "layout" (most prominent features) using hand-drawn elements like Splines, elements from the scene, or simple shapes (circles, rectangles, rounded rectangles). Additionally, all terrain presets in the terrain Editor were reworked, and Vue xStream 2016 now ships with 42 terrain samples. Start as simple as drawing a line, let the power of the Terrain Editor do the rest!
Hybrid GPU/CPU Interactive Path Tracer
GPU rendering comes to VUE with the new Path Tracer renderer. This renderer naturally and automatically simulates real-life lighting, and automatically calculates many effects that have to be specifically set with other methods, such as depth of field, caustics, ambient occlusion, and indirect lighting.
Path tracing in Vue xStream 2016 is available as an interactive rendering quality in the viewports, as well as an offline rendering engine.
EcoSystem Improvements
Vue xStream 2016 allows you to easily and quickly add more realism to your scenes and improve your productivity at the same time.
PlantFactory Preset Variations: PlantFactory 2015 introduced the concept of Presets. Vue xStream 2016 now introduces the concept of Preset Variations. Preset Variations allow you to immediately include subtle differences to your plant (change the number of buds on a blooming flower, or its petal colors for instance). This new feature allows you to easily add variety to create realistic environments with one single plant species. Within Vue xStream 2016, you directly get access to the PlantFactory species presets and variations within the Plant Browser, the Plant Editor and within your EcoSystem population list. So, at every step of your scene creation process, you are able to select the species you want, the preset you want and the variations you want.
Multiple Global EcoSystems and EcoPainter Improvements: Vue xStream 2016 now allows you to populate your scenes with multiple Global EcoSystems layers (i.e. not linked to any underlying material). You can save your Global EcoSystem populations as EcoPainter brushes, and re-use them at any time, in any scene. Vue xStream 2016 ships with 12 EcoPainter brushes to get you started. Populations in your EcoSystem brushes can also be used in any standard EcoSystem material. Vue xStream 2016 includes 20 EcoPainter effector brushes, including a new Rotate effector to dynamically alter the placement of your EcoSystem populations. Memory Saving Technologies: You can now optimize memory consumption by using baked (static or dynamic) versions of PlantFactory species for your EcoSystem populations, or by converting any referenced assets in your scenes to EcoSystem Instances.
Customizable Workspace: Vue xStream 2016 lets you reorganize the layout of the interface even further to better suite your workflow:
  • Group/Ungroup related dialogs together to save space and customize your interface at will
  • Automatically re-open grouped/tabbed sub-dialogs when re-opening master dialogs (Terrain Editor, Material Editor, Function Graph...)
  • Function Editor and Terrain Editor sub-parts (toolbars and other menus) can be re-organized
  • World Browser and Object Properties tabs can be re-organized
  • Split Camera Control Panel: Scene preview and Camera Controls
  • Dock each part of the Camera Control Panel independently
  • Resize the EcoPainter Dialog
Other Interface and Workflow Improvements
  • Optimized Extrapolation/Interpolation commands by creating references instead of hard copies
  • Set VUE to automatically create a Scene Snapshot after each render
  • Scene snapshot preview in OS browser is automatically created after the render
  • Compatible with HiDPI displays
  • Scenes and assets thumbnail previews in Windows Explorer.

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