Using Bongo 2.0 you can animate moving, scaling, and rotating Rhino 3D objects without exporting. Objects and viewport animations are editable in the Rhino window using simple drag and drop. Modify your objects and motion data without losing valuable time changing between programs. With Bongo 2.0, you can easily preview your animations inside Rhino, in real time, in any shading mode by scrubbing the timeline or playing the animation. Then render straight to an animation file using any Rhino renderer including wire-frame, OpenGL, render preview, render, TreeFrog, Flamingo, and Penguin.
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McNeel Trial Software Download
Test Rhino 3D and its other components by Robert McNeel and Associates before you make your purchasing decision.
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Main Features |
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Modeling & Design |
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Hi Quality Photorealistic Rendering |
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Non-Photorealistic Rendering |
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Professional Key-Frame animation |
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Nice program, does everything I want. Would have given 5 stars but the interface needs some improvement.
Have been a Rhino user for years, since V1 and love it.
Bongo on the other hand is one of the most unfriendly and counter intuitive products I have ever used.
I can spend an hour with multiple attempts to perform what should be a simple task.
I usual end up exporting my models to another program for what should be a simple mechanical simulation/demonstration.
Hoping to see big improvements in B3, or a least an alternative plugin.
Everyone hates the user interface of Bongo. When I make a mistake, Bongo randomly scatters animated objects and its precalculation freezes Rhino for a minute. Help file documentation (especially about inverse kinematics) is incomplete.
Nice program, does everything I want. Would have given 5 stars but the interface needs some improvement.
Have been a Rhino user for years, since V1 and love it.
Bongo on the other hand is one of the most unfriendly and counter intuitive products I have ever used.
I can spend an hour with multiple attempts to perform what should be a simple task.
I usual end up exporting my models to another program for what should be a simple mechanical simulation/demonstration.
Hoping to see big improvements in B3, or a least an alternative plugin.
Everyone hates the user interface of Bongo. When I make a mistake, Bongo randomly scatters animated objects and its precalculation freezes Rhino for a minute. Help file documentation (especially about inverse kinematics) is incomplete.
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