Mettle Flux is a software design for creating haunting and beautiful backgrounds, Nebulas, and much more. It has been harnessed the beauty of fractal flames, made them easy-to-use, Volumetric, and GPU accelerated.
Formats: Traditional video, 360/VR Monoscopic and Stereoscopic O/U and SBS
FLUX Preset Panel for one click application of animations
Additional presets in FLUX Effects Control Panel in After Effects
Globe Preview Panel to work and view results in 360°
Customize with: Force Field, Mutations, Iterations, Evolutions, Lights, Symmetry
GPU Accelerated, with Volumetric Rendering
Supports native After Effects 3D camera
Built-in camera for After Effects and Premiere Pro
Overview of New Features
Creative Uses of FLUX.
FLUX: Getting Started
“Flux feels like science fiction after so many years wishing that I could have a tool like this. I’ve had a deep fascination with fractal flames for over 20 years, but the extreme render times and lack of interactive control in programs like Electric Sheep has always kept them a distant fascination. Now along comes Flux, and it absolutely floors me. Not only do I finally get to play with fractal flames, I get to render them in stereo 360º, I can use match moved cameras, and I can actually interactively tweak the parameters. Every time I use Flux I still have to pinch myself that it is real – that it is actually doing what it does. “
– Andy Cochrane
FLUX Preset Panel – one click application
More built-in Presets in the Effects Control Panel
Create stunning space scenes, in traditional and 360/VR formats.
3D Volumetric effects, for a more immersive result in HMD.
Mettle Globe Preview Panel to work and preview in 360°.
Pair with Trapcode Soundkeys for Audioreactive animations.
Ideal for atmospheric effects like Aurora Borealis.
Force Field parameters let you add more dynamic movement to your animations.
Adobe After Effects 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC
Adobe Premiere Pro 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC
Windows 7 or later
macOS El Capitan (10.11) or later
AMD GPU with at least 2GB VRAM
NVIDIA GPU with at least 3GB VRAM
Intel onboard graphics with at least 2GB dedicated memory