Chaos® Corona is a modern high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, MAXON Cinema 4D, and as a standalone application.
Chaos® Corona has been developed to meet the needs of architectural, automotive, and product visualizers, and delivers high-quality, physically based shading for production rendering. Be an artist, not a technician, and achieve realism with greater ease than other rendering software.
![]() |
![]() |
Chaos Scatter |
Chaos Cosmos Instant access to a huge collection of assets, materials, and HDRI skies, right from within your 3D host application. |
![]() |
![]() |
Corona Decal Easily add surface details or imperfections such as scratches, craters, cracks, smudges, splatters, and more, including displacement. |
Corona Slicer Use the Corona Slicer material to cut away sections of geometry at render time. You can cut with any shape that has the Slicer material applied, and even add caps to the exposed surfaces. |
![]() |
![]() |
Corona Curvature Map Add dirt or wear-and-tear derived from how quickly the surface is curving at that point. |
Cryptomatte Support Generate industry-standard Cryptomattes, making it easy to isolate and adjust individual components in your render in post. |
![]() |
![]() |
Customizable Tone Mapping Get the exact final look you want with new operators such as Tone Curve and Advanced Filmic Mapping, all in a user-configurable stack of operators so you can add, delete, and move them as necessary. |
Adjustable PBR Reflection Tail With this new parameter for the Corona Physical Material, you can create blurred reflections for metals to give a softer look with more “depth” to the material. It correctly affects caustics, too. |
![]() |
|
Caustics Include/Exclude Remove unwanted caustics with new Include/Exclude options. |
Dome Mapping for Environments Ideal for automotive visualizations, product renders, and more, this mode “sticks” your 3D objects in place within the environment map as you move the camera around. |
Support for M1 Machines |
New licensing system Corona now uses the same licensing system as all Chaos products, making it easy to manage and maintain all your Chaos licenses in one place. |
![]() |
![]() |
Ease Of Use Usability is our strongest weapon. Render setup is really as simple as pressing “Render”. Most new users will learn Corona in just one day, and fall in love with it over the next few… |
Rendering Chaos Corona delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials, including caustics, are yours right out of the box… |
![]() |
![]() |
Speed & Interactivity A usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what Corona Renderer is always looking for… |
Affordability As a young company, Corona Renderer has the luxury of being able to do things differently right from the start. |
![]() |
![]() |
Lights The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials… |
Flexibility Corona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire… |
![]() |
![]() |
Powerful Workflow Tools The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier… |
Materials The design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up… |
![]() |
![]() |
Distributed Rendering Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems… |
Proudly CPU Based Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade… |
Test Corona Renderer before you make your purchasing decision.
In order to work properly, your copy of Corona Renderer for 3ds Maxrequires:
Autodesk |
Sign up to get the latest on sales, new releases and more …