e-on assets ship in HD (high poly-count), LD (smaller poly-count footprint) or RT (ideal for real-time engines)* and are fully textured to meet your projects demands.
Static vegetation models are a thing of the past! Each one of e-on procedural species has a plant engine that can generate anything from game-ready vegetation to blockbuster Hero trees.
But it doesn’t stop there – there’s a plethora of presets to choose from including age variations. The best part? Everything is procedural, meaning you get access to all the parameters and can modify your asset the way you want!
With new species added every quarter, the PlantCatalog is a must-have!