V-Ray for Unreal is a plug-in for Unreal Engine that allows you to import your V-Ray scenes from 3ds Max, Maya, Rhino and SketchUp directly to Unreal Engine for rendering. And for the first time, you can render ray traced, photorealistic images with V-Ray directly from Unreal.
What it's used for:
Interior design
Architectural visualization
Automotive and product design
VFX previsualization and motion capture
Overview
USE THE WORKFLOW YOU ALREADY KNOW
To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using V-Ray for 3ds Max, Maya and SketchUp. Then, export a V-Ray scene from your host application and import it using V-Ray for Unreal. That’s it, you’re in — without needing to be a game engine expert.
SMART TRANSLATION OF MATERIALS AND LIGHTS
When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.
TRUE PHOTOREALISTIC RENDERING DIRECTLY FROM UNREAL
When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.
YOUR GATEWAY TO VIRTUAL REALITY
Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.
GREAT LOOKING REAL-TIME, GREAT LOOKING RENDERS
Now you can build great looking real-time experiences and ray traced renders all from a single, shared workflow using V-Ray for Unreal.
What's New
CHAOS CLOUD IN UNREAL ENGINE - Enjoy fast, simple cloud rendering and light baking, directly from Unreal Engine. Chaos Cloud handles everything for you automatically — from licensing and uploading your scenes to distributing your job across virtual machines.Cloud rendering & baking. Automated data prep. Now compatible with Unreal 4.25.
AUTOMATED DATA PREP FROM 3DS MAX - This new script makes it easier to convert 3ds Max data and prepare it for Unreal Engine. It automatically unwraps objects and optimizes materials, so they’re ready to be imported and used in Unreal Engine.
SUPPORT FOR THE LATEST & GREATEST - V-Ray for Unreal now adds extra realism to Unreal’s latest features including Sun & Sky, Mesh light and Landscape. Explore and visualize the impact of natural light and shadows on your designs, render a variety of terrains and more.
SUPPORT FOR ADOBE SUBSTANCE - Add your favorite textures created with Substance and V-Ray and bring your designs to life. V-Ray now seamlessly works with Substance assets providing even more freedom for creativity.
Key Features
PHYSICAL MATERIALS & TRANSLATION - Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.
V-RAY LIGHT BAKING - Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination. Supports static objects.
ACCURATE LIGHTING - Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.
GLOBAL ILLUMINATION - Render realistic bounced light using V-Ray’s Brute force and proprietary Light cache global illumination.
GPU+CPU RENDERING - Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.
RENDERING ANIMATION - Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics. To render deforming objects, use animated V-Ray Proxy objects.
DISTRIBUTED RENDERING - Leverage the power of multiple machines working together to speed up rendering and light baking.
RENDER ELEMENTS - Supports a wide range of render elements for better control in compositing.
V-RAY PROXY SUPPORT - Load high-resolution assets at render time using memory-efficient V-Ray Proxy objects.
UNREAL FOLIAGE SUPPORT - Compatible with Unreal's native foliage system for rendering large environments and landscapes. Currently supports static foliage.
Specs
Installation Requirements
In order to work properly, your copy of V-Ray for Unreal requires Unreal Engine Editor 4.23.1; 4.24.3; 4.25 and Visual Studio VS 2017.
Support & Maintenance
AV-Ray for Unrealmajor version has activeSOFTWARE MAINTENANCEfrom its release date to the following next major release date. During the SOFTWARE MAINTENANCE stage Chaos will:
Release minor updates including patches, bug fixes, service packs, enhancements, new minor features, and platform compatibility updates.
Provide support and technical assistance to clients.
Provide software builds for download.
A V-Ray for Unrealmajor version has activeSOFTWARE SUPPORTfrom its release date to the release date of the next two major versions. During the SOFTWARE SUPPORT stage Chaos will:
Provide support and technical assistance to clients.
Provide software builds for download.
Trial Download
V-Ray Free Trial Software Download
Download and test V-Ray before you make your purchasing decision.
HW Specs
Recommended System Specification
Manufacturer's system requirements are generally the bare minimum that you need to run the software and insufficient for effective and productive operation of the product.
Our suggested "real world" mid-range desktop system key specifications to properly run V-Ray are as follows:
CPU: Intel Core i5
Memory: 16GB
Graphics Card: NVIDIA QUADRO P620
Hard Drive: 500GB NVMe
Operating System: Windows 10 Pro
Novedge, in partnership withHigh Speed Computing, can also provide the perfect hardware for your design needs,pre-installed with your software, at a very competitive price. Contact us to discuss custom-configured workstations and laptops.