Optimize your investment w/ upgrades, tech support & licensing flexibility!
With MAYA Subscription Plan Renewal you'll receive convenient access to the latest software upgrades, technical support, and flexible license rights.
Game Modeling |
||
Primitive creation |
✔ |
✔ |
Mesh creation tools |
✔ |
✔ |
Polygon/mesh refinement tools |
✔ |
✔ |
Brush-based surface manipulation |
✔ |
✔ |
Sculpt geometry tool |
✔ |
✔ |
Polygon reduction tool |
✔ |
✔ |
True soft selection |
✔ |
✔ |
Edge and ring loops display and editing |
✔ |
✔ |
Streamlined texturing workflow |
✔ |
✔ |
Multiple UV set support |
✔ |
✔ |
Per-instance UV sets |
✔ |
✔ |
Multiple sets/color-per-vertex |
✔ |
✔ |
Multiple-editing modeling toolkit |
✔ |
✔ |
Topology-based symmetry tools |
✔ |
✔ |
Quad draw tool |
✔ |
✔ |
Multicut tool |
✔ |
✔ |
Material |
|
|
ShaderFX graph-based real-time shader editor |
✔ |
|
HLSL and CgFX support |
✔ |
✔ |
Turtle texture baking |
✔ |
✔ |
3D paint tool (texture) |
✔ |
✔ |
PSD file support |
✔ |
✔ |
HyperShade and visor tools |
✔ |
✔ |
Phong and hardware shaders |
✔ |
✔ |
Advanced software shaders |
|
✔ |
Basic 2D and 3D procedural textures |
✔ |
✔ |
Advanced 2D and 3D procedural textures |
|
✔ |
Substance procedural textures |
|
✔ |
Maya paint effects |
|
✔ |
Game Animation |
|
|
Keyframe animation |
✔ |
✔ |
Graph and dope sheet editors |
✔ |
✔ |
Editable motion trails |
✔ |
✔ |
Animation layers |
|
✔ |
Trax nonlinear animation editor |
|
✔ |
Live animation retargeting |
|
✔ |
ATOM animation file save and load |
|
✔ |
Camera sequencer |
|
✔ |
Grease pencil |
|
✔ |
Autodesk HumanIK full-body IK animation system |
✔ |
✔ |
General constraints |
✔ |
✔ |
Geometry constraints |
|
✔ |
Set driven key tool |
|
✔ |
Spline IK, spring IK |
|
✔ |
Maya muscle deformation system |
|
✔ |
Complete set of geometry deformers |
|
✔ |
Subset of geometry deformers |
✔ |
✔ |
Substitute geometry tool for skin |
|
✔ |
Heat map skinning |
✔ |
✔ |
Paint skin weights |
✔ |
✔ |
Create centered joints/joint chains |
✔ |
✔ |
Game Pipeline and Workflow |
|
|
Viewport 2.0 |
✔ |
✔ |
Microsoft DirectX 11 enabled viewport |
✔ |
✔ |
MEL and Python scripting |
|
✔ |
Write custom plugins with SDK |
|
✔ |
File interaction with Adobe Illustrator |
✔ |
✔ |
Read/write Alembic framework format |
|
✔ |
Scene assembly tools for smarter data |
|
✔ |
File path editor for fixing broken file paths |
✔ |
✔ |
Export assets up to 25,000 polygons with FBX technology |
✔ |
|
Save work-in-progress to Maya LT format |
✔ |
|
Dynamics and Effects |
|
|
Dynamics and effects features |
|
✔ |
Rendering & Compositing |
|
|
Scene rendering |
|
✔ |
Advanced software shaders |
|
✔ |
Maya composite |
|
✔ |
Sign up to get the latest on sales, new releases and more …