Autodesk Mudbox digital painting and sculpting software provides 3D artists with an intuitive and tactile toolset for creating and modifying 3D geometry and texture for beautiful characters and environments.
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Digital sculpting toolCreate highly detailed 3D characters and environments using an intuitive set of digital tools based on real sculpting techniques. |
Paint directly on 3D modelsPaint directly on your 3D assets across multiple channels. |
Dynamic tessellationAdd resolution to a mesh only in areas that need it with an artist-friendly, camera-based workflow. |
Advanced retopology toolsCreate clean, production-quality meshes from scanned, imported, or sculpted data. |
Texture bakingBake normal, displacement, and ambient occlusion maps. |
Smooth, brush-based workflowsGet effective, brush-based workflows for polygons and textures. |
Mudbox + MayaBring assets from Maya into Mudbox to add detailed geometry. |
Mudbox + Maya LTSend characters from Maya LT to Mudbox for sculpting and texturing. Then transfer your model back to Maya LT. |
Mudbox + Maya + 3ds Max + Arnold + SketchBook Enterprise + ReCap ProTake your 3D assets and environments from first draft to final frame. |
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