3D-Coat

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3D-Coat 4.9 Professional for Win

Coat your 3D model with layers of color, displacement, and specular. The tool you need to take your 3D idea from a block of digital clay all the way to a production

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SKU: 11253
MPN: 2337006
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3D-Coat 4.9 Professional for Windows is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.

What's New

Paint room
  • Possibility of resolution-independent texture locking over the layer. Importing or calculation of normal map, occlusion, the cavity will lock the layer. Texture will be saved to disk. As soon as you change the resolution, the locked texture will be used instead of the current layer state resampling. It is very important when you want to paint the materials in low quality of textures and then get high quality at the end
  • Moving smart materials to other folder takes less space in RMB menu, it is consolidated into a single line with the submenu
  • Support of 16-bit PNG for alphas
  • Edge width correction for Cube mapping, dedicated settings panel for cube mapping
Sculpt room
  • CutOff in surface mode completely redone. Now the shape of the cut is very uniform and accurate. Depth and back plane limitations produce an accurate sharp cut. Soft booleans supported (see image)
  • Soft booleans for all primitives, volumes merging, cutoff
  • List of ghosted, isolated volumes stored into scene file (3B)
  • Much more stable and powerful Geometry->Close holes
  • Automatic closing the objects before the voxelization
  • Store pose selection to layer, picking pose selection from the layer. Works similar (to some degree) to poly groups
  • Load/Save option for noise
  • Correct brushing on the edge of the mesh (blob effect decreased a lot)
  • Pose tool angle snapping problem fixed
UV/Retopo room
  • Sharp edges support in Retopo room. Baking, import/export supported
  • Context sensitive RMB menu in retopo room, it is especially helpful in "Select" tool for low-poly modeling
  • In UV settings you may control the default unwrapping method
  • Extrude-like tools in retopo room are more convenient and intuitive, similar to other 3d editors
  • Unwrap method "To stripe" has been polished and set as default within the "Unwrap" command to be used when applicable. This method unwraps strips of quads into accurate and straight lines. Unwrap detects such cases automatically
  • New curves (enable in Preferences -> Show beta tools)

    3D-Coat 4.9 Professional for Win Overview

    Part 1

    Part 2

    Part 3

    Features

    Easy Texturing & PBR
    • Microvertex, Per-pixel or Ptex painting approaches
    • Realtime Physically Based Rendering viewport with HDRL
    • Smart Materials with easy set-up options
    • Multiple paint Layers. Popular blending modes. Layer groups
    • Tight interaction with Photoshop
    • Texture size up to 16k
    • Fast Ambient Occlusion and Curvature map calculation
    • Rich toolset for all kind of painting tasks, and more...
    Digital Sculpting
    Voxel (volumetric) sculpting key features: 
    • No topological constraints. Sculpt as you would with Clay
    • Complex boolean operations
    • Fast kit bashing workflow
    Traditional sculpting offers you such powerful technology as:
    • Adaptive dynamic tessellation (Live Clay)
    • Dozens of fast and fluid sculpting brushes
    • Boolean operations with crisp edges

    Ultimate Retopo Tools 

    • Auto-retopology (AUTOPO) with user-defined edge loops
    • Fast and easy-to-use manual Retopo tools
    • Possibility to import reference mesh for retopologization
    • Use your current low-poly mesh as your retopo mesh
    • Retopo groups with color palette for better management
    • Advanced baking settings dialog
    Fast & Friendly UV Mapping
    • Professional toolset for creating and editing UV-sets
    • Native Global Uniform (GU) unwrapping algorithm
    • Multiple UV-sets support and management
    • Support ABF, LSCM, and Planar unwrapping algorithms
    • Individual islands tweaking
    • Lastly, it is fast, easy, and fun to use

     

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    Customer Reviews

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    A
    A.
    Great!

    I've been doing 3D work for awhile now. There are a lot of different software packages out there, both free and paid, and they all tend to focus on slightly different areas related to 3D modeling.

    3D Coat is, without a doubt, my new favorite package.

    It's not a workhorse like 3DS Max or Maya. It does lack animation, and if you aren't big into sculpting, then it also lacks a good way to create a basic mesh to work from.

    The things it does do:
    - Sculpt models using voxels, which are extremely fast and get MUCH better results than traditional sculpting methods.
    - retopo a sculpt into a mesh, which can be exported into the common formats.
    - Import and work on meshes from common formats.
    - Unwrap UVs right in the program.
    - Paint directly on the model using a wide variety of tools and brushes, which can be created an imported with ease.
    - Paint using PHOTO REFERENCE.
    - The paint mode works like Photoshop, and has a lot of things you can do with layers
    - export normal maps, ambient occlusion, displacement maps, and more
    - Create high levels of detail with little effort
    - See normal maps AS YOU PAINT.
    - Edit UVs

    The thing that makes this package seriously rock is that everything it does, it does WELL.

    The software is still early in development(V3 was just released), so it does have a few crashes here and there. It doesn't get along well with certain programs running at the same time(Steam, for example), and if you aren't sure what you're doing it can be quite the memory hog - you should have at least 2GB of ram.

    There isn't a defined workflow that must be followed - you are free to create your own. This is both liberating and, if you're a beginner, slightly confusing.

    That being said - you can learn to use the software competently with a couple of looks at the manual and about a week of playing around with it.

    Also, it's inexpensive - it costs less than a semester's worth of books for a valuable tool that you will want to do as much of your time modelling in as ...

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