Materials that can be scanned
Fabric, leather, plastic, metal, wood and stone scan best. Glass, skin or extremely reflective materials (mirror) are not recommended.
Material sample requirements
Flat opaque material samples are optimal
Texture depth ≤ 1mm
Samples no smaller than 20x20mm and no larger than 200x200mm
Maximum scan resolution is .06mm/ pixel.
To preserve the scanned material’s physical accuracy, a .vrscan file cannot be modified. This file contains a complete data set, so there are no separate texture maps. Limited adjustments can be made to color, uv tiling, bump strength, etc.