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V‑Ray 3.6 for 3ds Max
15‑license starter pack 1‑yr Edu Lic
Digital Version
Digital
USB dongle
1,335
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Available in US, MX & Canada
Chaos GroupChaos GroupV-Ray 3.6 for 3ds Max - 15-license starter pack 1-yr Edu Lic - Digital VersionV-Ray 3.6 for 3ds Max - 15-license starter pack 1-yr Edu Lic - Digital VersionAdvanced Ray-Tracing for 3ds MaxBID-80-89721,335.00Novedge+1 (415) 848 9018
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Educational Edition

V-Ray 3.6 for 3ds Max
15-license starter pack 1-yr Edu Lic
Digital Version

OverviewSpecsBundles
V-Ray 3.6 for 3ds Max -- 15-license starter pack 1-yr Edu Lic -- Digital Version

Advanced Ray-Tracing for 3ds Max

V-Ray 3.6 for 3ds Max 15-license starter pack 1-yr Edu Lic is the core development of Chaos Group, which allows users to quickly and easily create realistic images while giving them full control over the 3D production process. V-Ray 3.6 for 3ds Max is the most complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers powerful feature set, technical advances and support for open source technologies.

Product Highlights

  • Quality - V-Ray 3.6 for 3ds Max comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.
  • Power - Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.
  • Speed - Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
  • Creative Control - V-Ray puts you in the driver seat. You're in control. With V-Ray's versatile features, you can choose the best approach for your scene.
  • Smart Integration - Work the way you want – without interruption. V-Ray's seamless 3ds Max integration keeps your workflow fluid and smooth.
  • An Industry Standard - Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.

What's New

  • Hybrid Rendering - V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
  • Nvidia Nvlink - Supports shared GPU memory across NVLink compatible graphics cards.
  • Full Light Select Render Element - Now with full support for GI, reflections and refractions for accurate light mixing in post.
  • Cryptomatte - Automatically create ID mattes with support for transparency, depth of field, and motion blur.

  • Adaptive Lights - New algorithm dramatically speeds up rendering in scenes with many lights.
  • Improved V-Ray GPU rendering - Significant speed improvements and major new features added, including On-demand Mip-mapping.
  • V-Ray IPR - Fully interactive production rendering.
  • Resumable Rendering - Stop your render at any point and pick up where you left off.
  • Glossy Fresnel - New, physically-accurate reflection model.
  • Live VR Rendering - Render interactively to Oculus Rift and HTC Vive with V-Ray GPU.
  • V-Ray Scene Node - Import and render complete scene files created in any V-Ray application.
  • Interactive Lens Effects - GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
  • Alsurface Material - General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
  • MDL Materials - Import and render physically-based materials created with NVIDIA's Material Definition Language.

Key Features

Highly-optimized CPU Rendering
Render high-quality, high-resolution images and animations with V-Ray's adaptive ray tracing technology. V-Ray uses physically-correct methods to calculate photoreal lighting, materials, and cameras. V-Ray is optimized to use all CPU cores across multiple machines for the fastest renders possible.
Incredibly Fast GPU Rendering
Fine tune the look of your scenes in real time with the power of GPUs. Build materials, dial in cameras, and adjust lights interactively in the viewport. Switch to Production Mode when you're ready to render final images.
Variance-based Adaptive Sampling
Get cleaner renders with better noise detection.
Automatic Sampling
Save time with automatic sampling of lights and materials.
Global Illumination
Choose from several global illumination options – exact, approximate or a hybrid of both.
V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.
Accurate Lights
Simulate any type of natural, artificial, or image- based lighting. With area lights, sun & sky and IES lights, you can render artistically – and accurately.
New Sky Model & Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.
Photoreal Cameras
Work like a photographer. Real-world camera controls let you capture images with detailed depth of field and cinematic motion blur.
VR & Specialy Cameras
Experience your project in virtual reality. Create content for popular VR headsets, like Samsung Gear VR, with 6x1 and spherical stereo camera types.
VRScans Material Library Support
400+ scanned materials. Import and render directly in V-Ray.
Physically-Based Materials
Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.
Memory Efficient Textures
Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.
Triplanar Mapping
Quickly apply seamless textures without UVs.
Rounded Corners
Generate perfectly smooth edges at render-time with no extra modeling.
Specialty Geometry
Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
Clipper w/ Render-time Booleans
Create complex cutaways and sections using any mesh object.
Dynamic Geometry
Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
Hair & Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
Volumes
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.
Render Elements
37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
V-Ray Frame Buffer
Review, analyze and post process your renders directly in V-Ray's advanced frame buffer. You can be sure your images will match your final output.

Proof of Academic Status Requirements
An educational institution, or a student/staff member at the institution, may use V-Ray Educational licenses for educational purposes only and not for commercial for-profit work, transfer, or resale.

Student/Teacher Educational license

A "Student/Teacher" is a person who can confirm enrollment/employment at a degree-granting educational institution. Students and staff must present current student ID or current proof of employment at the educational institution to purchase a license.

Universities/Educational Institutions licenses

"Universities/Educational institutions" are defined as those dedicated to education, including a public or private, school or a two-year or four-year college or university or career school that is accredited by a state or other appropriate governmental agency or organization. An educational institution is not a government or nonprofit agency, a commercial customer, a corporate training environment, or other training program or center that serves commercial or professional customers. Universities/Educational institutions must purchase software with documentation issued by the institution.

Sending the Proof

Information regarding where to send your Proof of Educational Status will be automatically e-mailed to you upon receipt of your order. You can also check our Educational Orders FAQ.

Technical Support

Novedge does not provide technical support for educational versions of the software. If you need technical support please refer to the manufacturer website for additional information.
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