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V‑Ray Academic Student for NUKE
1 year License
Required USB Dongle Not Included
Digital
USB dongle
Commercial
Educational
Government
103
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Available in US, MX & Canada
Chaos GroupChaos GroupV-Ray Academic Student for NUKE - 1 year License - Required USB Dongle Not IncludedV-Ray Academic Student for NUKE - 1 year License - Required USB Dongle Not IncludedRequires USB dongle (sold separately). Required USB dongle sold separately.BID-80-11401103.00Novedge+1 (415) 848 9018
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Educational Edition

V-Ray Academic Student for NUKE
1 year License
Required USB Dongle Not Included

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V-Ray Academic Student for NUKE -- 1 year License -- Required USB Dongle Not Included

Requires USB dongle (sold separately). Required USB dongle sold separately.

V-Ray 3.5 for NUKE Workstation introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.

New Features

V-Ray Volume Grid
Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.
Deep Rendering
Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside NUKE.
V-Ray Denoiser
Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.
Light Cache GI
Speed up renders with V-Ray's unique global illumination method. Enable the new Adaptive Lights algorithm to make it even faster.
Improved Render Elements
Render elements generated in V-Ray 3.5 for NUKE or rendered in V-Ray Standalone can now be used interchangeably. In addition, all render elements can be cached with a single render.
Triplanar Texture
Apply seamless textures to complex objects without UVs.
V-Ray Falloff Texture
Control an object's shading effects in relation to the camera. Use Nuke Curves for even more control.
V-Ray Clipper
Create quick sections and cutaways at render time using a clipping plane or mesh object.
V-Ray Spot Light
Create spotlights with textured projections, barn door controls and soft shadows.

Key Features

Powerful Ray Traced Rendering
V-Ray 3.5 for NUKE brings powerful adaptive ray traced rendering to any compositing pipeline. It's the most full-featured rendering solution for NUKE, NUKEX and NUKE Studio.
Node-Based Integration
With a full suite of advanced rendering tools and support for NUKE's native features, V-Ray 3.5 for NUKE is a natural evolution of the compositing workflow.
Accurate Lighting
Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, NUKE lights and more.
Global Illumination
Render accurate indirect illumination with V-Ray's precise ray traced GI.
Physically-Based Materials
Create multilayered physical materials directly in NUKE. Choose from purpose-built shaders for car paint, SSS, skin and more.
Production-Ready Textures
Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.
Cameras
Select from a variety of camera types including physical cameras, VR panoramas and NUKE projection cameras.
VR Cameras
Render to popular VR formats including spherical and cubic 6x1 panoramas.
Geometry
Import Alembic, FBX and OBJ geometry with NUKE's built-in ReadGeo node.
Proxy Objects
Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.
Instancing With Particles
Instance V-Ray proxy objects using NUKE particles.
Render Elements
Generate beauty, matte and utility passes on the fly. V-Ray 3.5 for NUKE includes more than 37 built-in render elements for ultimate control.
V-Ray Scene Node
Import and render animated V-Ray scene (.vrscene) files.
V-Ray Translator Node
Use the full power of V-Ray Standalone, including distributed rendering.

Why should compositors and studios use V-Ray 3.5 for NUKE?

  • Expands the 3d capabilities of NUKE, so compositors can light, render, and composite in one application
  • Gives compositors better control over lighting, materials, render passes, and final shot output
  • Lets compositors create any render element (render pass, matte, etc.) they need on the fly
  • Allows compositors to adjust and match 2d and 3d elements simultaneously
  • Gives compositors more creative freedom and artistic control
  • Offers a familiar node-based workflow, making it easier to adopt
  • Saves time and eliminates the back and forth between NUKE and 3d applications
  • Maximizes project timelines by allowing compositors to make necessary changes up until final delivery
  • Allows for a more collaborative, non-linear workflow between 3d and compositing teams
  • Helps teams review, change, and final shots faster

Educational License Features

V-Ray Academic Student for NUKE 1 year License introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX. Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.

New Features

V-Ray Volume Grid
Import and render volume simulations from applications like Houdini. Supports OpenVDB, Field3D and Phoenix FD files.
Deep Rendering
Improved deep rendering capabilities with support for deep volumes. Save disk space by generating deep data directly inside NUKE.
V-Ray Denoiser
Automatically reduce noise for cleaner renders. Denoise individual render elements, apply noise masks and denoise final deep composites.
Light Cache GI
Speed up renders with V-Ray's unique global illumination method. Enable the new Adaptive Lights algorithm to make it even faster.
Improved Render Elements
Render elements generated in V-Ray Academic Student for NUKE or rendered in V-Ray Standalone can now be used interchangeably. In addition, all render elements can be cached with a single render.
Triplanar Texture
Apply seamless textures to complex objects without UVs.
V-Ray Falloff Texture
Control an object's shading effects in relation to the camera. Use Nuke Curves for even more control.
V-Ray Clipper
Create quick sections and cutaways at render time using a clipping plane or mesh object.
V-Ray Spot Light
Create spotlights with textured projections, barn door controls and soft shadows.

Key Features

Powerful Ray Traced Rendering
V-Ray Academic Student for NUKE brings powerful adaptive ray traced rendering to any compositing pipeline. It's the most full-featured rendering solution for NUKE, NUKEX and NUKE Studio.
Node-Based Integration
With a full suite of advanced rendering tools and support for NUKE's native features, V-Ray Academic Student for NUKE is a natural evolution of the compositing workflow.
Accurate Lighting
Simulate realistic ray traced lighting and shadows with a wide range of light types including spot lights, area lights, HDR environments, NUKE lights and more.
Global Illumination
Render accurate indirect illumination with V-Ray's precise ray traced GI.
Physically-Based Materials
Create multilayered physical materials directly in NUKE. Choose from purpose-built shaders for car paint, SSS, skin and more.
Production-Ready Textures
Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.
Cameras
Select from a variety of camera types including physical cameras, VR panoramas and NUKE projection cameras.
VR Cameras
Render to popular VR formats including spherical and cubic 6x1 panoramas.
Geometry
Import Alembic, FBX and OBJ geometry with NUKE's built-in ReadGeo node.
Proxy Objects
Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.
Instancing With Particles
Instance V-Ray proxy objects using NUKE particles.
Render Elements
Generate beauty, matte and utility passes on the fly. V-Ray Academic Student for NUKE includes more than 37 built-in render elements for ultimate control.
V-Ray Scene Node
Import and render animated V-Ray scene (.vrscene) files.
V-Ray Translator Node
Use the full power of V-Ray Standalone, including distributed rendering.

Why should compositors and studios use V-Ray Academic Student for NUKE?

  • Expands the 3d capabilities of NUKE, so compositors can light, render, and composite in one application
  • Gives compositors better control over lighting, materials, render passes, and final shot output
  • Lets compositors create any render element (render pass, matte, etc.) they need on the fly
  • Allows compositors to adjust and match 2d and 3d elements simultaneously
  • Gives compositors more creative freedom and artistic control
  • Offers a familiar node-based workflow, making it easier to adopt
  • Saves time and eliminates the back and forth between NUKE and 3d applications
  • Maximizes project timelines by allowing compositors to make necessary changes up until final delivery
  • Allows for a more collaborative, non-linear workflow between 3d and compositing teams
  • Helps teams review, change, and final shots faster

Proof of Academic Status Requirements
An educational institution, or a student/staff member at the institution, may use V-Ray Educational licenses for educational purposes only and not for commercial for-profit work, transfer, or resale.

Student/Teacher Educational license

A "Student/Teacher" is a person who can confirm enrollment/employment at a degree-granting educational institution. Students and staff must present current student ID or current proof of employment at the educational institution to purchase a license.

Universities/Educational Institutions licenses

"Universities/Educational institutions" are defined as those dedicated to education, including a public or private, school or a two-year or four-year college or university or career school that is accredited by a state or other appropriate governmental agency or organization. An educational institution is not a government or nonprofit agency, a commercial customer, a corporate training environment, or other training program or center that serves commercial or professional customers. Universities/Educational institutions must purchase software with documentation issued by the institution.

Sending the Proof

Information regarding where to send your Proof of Educational Status will be automatically e-mailed to you upon receipt of your order. You can also check our Educational Orders FAQ.

Technical Support

Novedge does not provide technical support for educational versions of the software. If you need technical support please refer to the manufacturer website for additional information.

Installation Requirements

In order to work properly, your copy of V-Ray Academic Student for NUKE — 1 year License — Required USB Dongle Not Included requires :
Chaos Group
V-Ray USB dongleA USB dongle can be shared among all V-ray products as long as they are on the same computerThis item cannot be purchased separately.1607
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