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Phoenix FD for Maya for Students: All-in-One Fluid dynamics for Maya Artists. Includes one floating user license, one floating render node license
Phoenix FD 4 for Maya1-Year Edu (Student) License empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional
flexibility and speed. Phoenix FD 4 for Maya is a hybrid simulation system that includes grids and particles, enabling you to get the best of both worlds. Fully
integrated with Autodesk Maya and optimized to render with V-Ray, Phoenix FD 4 for Maya harnesses the power of Chaos Group's rendering engine including proper GI
from the generated fluid. And Phoenix FD 4 for Maya is compatible with and supports industry standard tools and formats like Alembic and OpenVDB.
New Voxel And Particle Tuners
Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.
Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids.
Transport texture coordinates along fluids during simulation and use them for advanced render-time effects.
Standalone Cache Preview Tool
Load AUR, VDB and F3D cache files, preview them and save image sequences.
Create procedural foam coloring of ocean waves without simulation.
Liquid, Splashes & Foam
With Phoenix FD 4 for Maya you can create realistic liquid simulations with splashes and foam directly in 3ds Max.
Smoke, Fire & Explosions
Create any type of fire and smoke effects with Phoenix FD 4 for Maya's powerful, adaptive-grid dynamics engine.
Fine-tune simulations interactively in the viewport with Phoenix FD 4 for Maya's GPU-accelerated preview.
Increase simulation resolution and add detail without changing overall shape or behavior.
Perfect for generating small wisps of smoke and steam.
Render particles as bubbles, drops, points, or fog.
Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.
Use a wide range of customizable emission sources – animated meshes, texture maps and particles – to drive complex simulations.
Render photoreal fluids and volumetric effects using V-Ray's optimized Phoenix FD shader.
Create a series of simulations that trigger and interact with each other.
Speed up or slow down simulation playback. Perfect for slow motion effects.
Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without
simulating cache files.
Influence simulations with forces like wind, spline follow, mesh attraction and more.
Use Phoenix FD simulation licenses to submit jobs over the network to Deadline and Backburner.
Proof of Academic Status
In order to work properly, your copy of Phoenix FD 4 for Maya — 1-Year Edu (Student) License requires :