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Make advanced slices in designs with this 3ds Max plug-in!
ScalpelMAX is a 3ds Max object modifier, offering advanced slicing functionality with many specialized features. ScalpelMAX is perfect for users who
complex CAD visualizations with polygon counts above 100.000. Also, games and video effects people will love ScalpelMAX because of its incredible
slicing feature. Mapping coordinates won't be affected by ScalpelMAX operations and this makes it possible to cut down any geometry without losing the
materials and mappings!
ScalpelMAX can handle much higher polygon counts in realtime than the standard slice feature. ScalpelMAX also uses less memory to process the slice operation
this makes it also much faster than the built in feature. Another feature is it´s very high accuracy! ScalpelMAX won't fail doing the cut operation
the standard feature gives up and creates unusable "data rubbish". Everybody who has ever used the standard Slice function for complex tasks,
what that means. The standard Slice often is not able to do the job accordingly, Scalpel is able to do it because it simply calculates more
accurately and efficiently.