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Boris Continuum Particle Illusion: High-End Motion Graphic Creation
Boris Continuum 2020 Particle Illusion It's back! Renowned Boris Continuum 2020 Particle Illusion (formerly particleIllusion) gets a total overhaul in Continuum 2020. Redesigned from the ground up as a 64-bit
application, Particle Illusion gives editors and artists access to an easy-to-use, powerful, high-end particle and motion graphics generator.
Instantly create preset-driven photorealistic particle effects for titles, lower thirds, and background graphics. Now with fully editable emitter
Supports: Adobe, Avid, and OFX hosts such as Blackmagic DaVinci Resolve and VEGAS Pro.
Boris Continuum 2020 Particle Illusion is available inside Continuum 2020 as a plug-in. Particle Illusion is also included in the Particles Unit and available as a individual
Real-Time GPU-BASED Particles Generation
High-end production value makes clients happy. Real-time particle generation makes users happy.
A slick new user-friendly interface makes generating motion graphics like sparkles, smoke, fireworks, and explosions simple. Create stunning
animations while staying inside your favorite host application! Bonus-benefit: saving your clients time and money.
New in Boris Continuum 2020 Particle Illusion
Forces and deflectors
Editable custom emitter libraries
Editable particle types, sprite shapes, reference point, color and alpha gradients
Option to apply grades to particles or entire composition
Glow feature with option to apply to particles or entire composition
Host level particle properties controls including preload, and motion blur
Integrated Beat Reactor option to sync particle to music
Integrated Mocha Tracking & Masking
Motion tracking particles made easy.
The integration of Mocha's Academy Award-winning planar tracking and masking tools inside Particle Illusion gives users a unique advantage over
other particle plug-ins. Accomplish advanced VFX tasks without having to leave a project timeline.
Mocha's tracking now includes 4 new spline tools including a magnetic tool, edge-snapping splines, and geometric shapes for even faster masking.
Revamped Emitter Library
Particle Illusion's Emitter Library is home to thousands of professionally designed presets to get users up-and-running fast. Simply double-
click an emitter to add it to the scene!
Users also have the option to customize, save, and share new presets amongst other team members who have Continuum 2020 or the Particle Illusion
The Emitter Library now includes a handy search function and has been rewritten, allowing users to access an unlimited number of emitters without
needing to reload libraries.
Edit Particle Color Quickly
Love a preset but want to tweak the color? The Properties Group now lets you easily edit particle colors to help you create your perfect
Over-Life Particle Color And Alpha Color
Instantly tweak color and alpha gradients. Users now have control over the colors particles adopt over the life of the particle. Create a
particle gradient with user-defined stops. Use the alpha values to pulse particles on and off or gradually fade over time.
Particle Illusion can be run as a standalone application, but rendering is only available as a plug-in. Artists and Editors can use the
standalone to create and save a preset effect outside a host application and then can render that saved effect from inside a host timeline.
Emitter Library With Thousands of Presets
Particle Illusion comes with thousands of factory-installed preset emitters. Simply select an emitter in the library browser, double-
click the emitter thumbnail, and it's added to the center of the scene. Easily control the position, shape, life, number size, etc. by scrubbing
values in the control panel. Animate any emitter property with the auto-keyframing option.
Real-Time Preview Window
The Particle Illusion UI includes a real-time preview window which automatically displays an animated preview of the selected
Drag your mouse around the fully interactive Preview Window and the emitter animates to follow. See particles how they were meant to be seen.
Easy-To-Use Drag And Drop Functionality
No physics degree? No problem! Particle Illusion makes adding stunning particle animations to your scene as easy as 1-2-3. Select an
emitter in the library, double-click, and voila, the emitter is added to the scene. Or chose an emitter, click where you want it on your shot,
the emitter is added to that specific position in space and time.
Control Panel With Speedy Keyframe Naviagation
Most emitters have keyframe animation. To make it easy to find and modify these keyframes, parameters with animation are highlighted
with a red box in the control panel. Navigation arrows make it easy to move through time keyframe by keyframe. Interpolation can be adjusted
the arrows to move a keyframe, clicking in the interpolation box, and selecting from the available options — linear and bezier.
Interactive Stage Window With On-screen Motion Path
A visible motion path will appear over the composite window when an emitter's position has been animated over time. The motion path
displays the changes to the position and velocity of the emitter source over time. The on-screen path is fully interactive. Control velocity by
repositioning points on the visible motion path within the composite window. Modify bezier keyframes with directional handles via on-screen
Preview Over Color, Transparency or Live Video
Viewing particles over a source shot can be extremely helpful when setting up a particle system. Easily switch the composite window
the fly to display particles over a solid color (great when working with bright particles over a bright source shot), over transparency (useful
checking the alpha values in a particle system) or over the live action shot (necessary for accurate positioning).
Graph View With Bezier Spline Animation Control
Parameters can be adjusted in two ways — changing the numeric values in the control panel or by dragging the animation spline
graph view. The graph view offers an easy and intuitive way to adjust animation over time. Keyframes for all parameters are displayed in the
To avoid confusion, only the graph for the selected parameter is displayed at any given time.
Independent Host Native Transforms For Emitter And World
The position, scale, and rotation of an emitter and the world in which the emitter lives can be independently controlled via host
parameters (hooray!). Quickly alter the position or world of the emitter without having to return to Particle Illusion's custom UI. Using Adobe?
This workflow makes pick-whip auto-animation with scripting possible.
Mocha Motion Tracking
Almost every filter inside Continuum includes Mocha's Academy Award-winning planar tracker — and Particle Illusion is no
the particle emitter position and the position of the world camera can be driven independently or together using Mocha's tracking data. The new
Mocha Essentials UI makes accomplishing advanced VFX even easier whether you're a Mocha newbie or an experienced Mocha user.
Integrated Pixelchooser Masking With Mocha
Users can also harness the power of Mocha x-spline shapes to isolate a filter's output to a user-specified region in the shot. Add
and realism by obscuring particles when needed.
Expandable Preset Library With Fx Browser
The preset load/save mechanism included in every filter of Continuum makes saving and sharing custom Particle Illusion presets
Add several emitters to a scene, animate the position in the Particle Illusion UI, and hit save. The new preset can be reloaded into any project
any platform within any supported Continuum host. Create complex animations once and use them time and time again.
In order to work properly, your copy of Boris Continuum 2020 Particle Illusion requires :