Mastering Tileable Textures in ZBrush (2/4) – Create with Maxon

March 12, 2025 1 min read

Mastering Tileable Textures in ZBrush (2/4) – Create with Maxon

Video From YouTube : Maxon ZBrush




In this engaging livestream, ZBrush Trainer Rodolfo Silva explores advanced techniques for creating trimsheets and tileable textures, focusing on enhancing modeling skills with powerful tools. Viewers will learn about essential workflows, including LiveBoolean, ArrayMesh, and NanoMesh, which are pivotal in generating high-quality game assets. The session emphasizes the importance of achieving seamless textures using the WrapMode feature, ensuring professional results in texture creation. This installment is part of a comprehensive series aimed at mastering high-end asset development for gaming. Join the community to elevate texturing techniques and deepen understanding of ZBrush's capabilities.

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