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Fusion 360 Ultimate
CLOUD Service Subscription Renewal
3‑Year Term
with Advanced Support
New Subsc.
Renewal
4,500
Best Web PriceDigital Delivery
Available in USA only
994G1-006172-T367-VC
AutodeskAutodeskFusion 360 Ultimate - CLOUD Service Subscription Renewal - 3-Year Term w/ Advanced SupportFusion 360 Ultimate - CLOUD Service Subscription Renewal - 3-Year Term w/ Advanced SupportDesign differently994G1-006172-T367-VC4,500.00Novedge+1 (415) 848 9018
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Fusion 360 Ultimate

OverviewSpecs
Fusion 360 Ultimate -- CLOUD Service Subscription Renewal -- 3-Year Term w/ Advanced Support

Design differently

Fusion 360 Ultimate CLOUD Service Subscription Renewal delivers advanced tools for:
  • Animations
  • 3 axis toolpaths
  • Advanced support

Usability

Multi-aspect Fusion data
  • When you create a Fusion 360 design, the item now contains multiple aspects that include the geometry creation workspaces and two new workspaces for Animation/Explosions and CAM. This replaces the old workflow where you needed multiple items for geometry and CAM. You no longer need to switch between tabs to move between CAM and Modeling.
  • When you switch workspaces the model and tool paths are always up to date with respect to changes.
  • A360 Web viewer provides access to each aspect using navigation along the left side of the viewer.
General UI
  • Keyboard access to open/close data panel Option + Command + P (Mac) and Ctrl + Alt + P (Windows).
  • Keyboard access to hide/show the activity pane Option + Command + A (Mac) and Ctrl + Alt + A (Windows).
  • Improved move command to add access to the Set Pivot tool from the command dialog.
Timeline replay
  • Improved error messages for multiple errors in rebuild.
  • The compute progress indicator lists name of features that take a disproportionally long time to compute.
  • Timeline playback will show hidden items temporarily as each step is played. Displaying hidden items makes it easier to understand sketch and construction geometry.
Timeline, browser, and canvas
  • Component Color Swatch displays components in different colors with corresponding colors in the timeline and the browser. The color hints help identify the features and operations associated to components.
  • Component Color Cycle in the Inspect pull down uses the same colors as Component Color Swatch.
  • The Component Color Cycle command keeps colors consistent across all instances.
  • Delete feature(s) after the timeline History Marker.
  • Find in Timeline command is available when you right-click on items in the browser or the canvas.
Grid
  • Improved XYX identification in layout grids shown in Red (X), Green (Y), and Blue (Z) colors.
  • Improved grid settings allow the override of the grid spacing and definition of custom increments.
  • New grid snap behavior for move, align and other tools. Allows snapping to the grid for quick and easy precise positioning.

Form

Animation and Exploded Views
  • Animations and assembly instruction authoring tools have been added to allow the creation of 3D exploded views and animations. These help tell the story of how products are used, assembled or maintained.
  • Automatic explode tools allow users to quickly explode automatically based on assembly hierarchy (level).
  • Manual explode tools give precise control of component transformations.
  • Visibility tools capture changes in visibility components in time and can be edited to fade out parts over time for emphasis.
  • Trails can be displayed to show where the component moved from.
Storyboards
  • Story boards organize the multiple explosions or animations. Story boards can be created so that each new story board begins from the end state of the previous or clean using the models default visibility and position. This allows quick creation of serial storyboards or parallel storyboards.
  • Story boards can be copied and pasted to create quick derivative works.
  • Story boards can be reversed allowing an assembly animation storyboard to be quickly copied, pasted, then reversed resulting in a disassembly animation.
  • Each story board has a scratch area at the beginning of the timeline. This allows edits that do not get recorded as events in the timeline.
  • Story board events can be moved, deleted, and lengthened or shortened dynamically simply by editing the position and length of events in the timeline.
Camera recording
  • Camera moves can be recorded while authoring a storyboard.
  • Camera recording can be turned on or off as needed.
  • Camera events are tracked in the timeline as events.
Annotations
  • Annotations create pins associated to 3D geometry in time and can have text information associated to them.
  • Selecting a pin will display the annotation information.
  • Annotation events are tracked in the timeline as events.
Component Properties
  • Components can be hidden and are tracked in the timeline as events.
  • Components can have unique appearance properties in each storyboard.
Playback
  • When playing storyboards you can play one story board or all.
  • Full screen playback creates a clean screen simplified experience making presenting storyboards easier to focus on the 3D graphics.
Render Workspace
  • Commonly edited properties have been added to the Appearances editing UI. This includes roughness and translucency.
  • Duplicate materials are easier to identify and remove.

Function

Animation and Exploded Views
  • Animations and assembly instruction authoring tools have been added to allow the creation of 3D exploded views and animations. These help tell the story of how products are used, assembled or maintained.
  • Automatic explode tools allow users to quickly explode automatically based on assembly hierarchy (level).
  • Manual explode tools give precise control of component transformations.
  • Visibility tools capture changes in visibility components in time and can be edited to fade out parts over time for emphasis.
  • Trails can be displayed to show where the component moved from.
Storyboards
  • Story boards organize the multiple explosions or animations. Story boards can be created so that each new story board begins from the end state of the previous or clean using the models default visibility and position. This allows quick creation of serial storyboards or parallel storyboards.
  • Story boards can be copied and pasted to create quick derivative works.
  • Story boards can be reversed allowing an assembly animation storyboard to be quickly copied, pasted, then reversed resulting in a disassembly animation.
  • Each story board has a scratch area at the beginning of the timeline. This allows edits that do not get recorded as events in the timeline.
  • Story board events can be moved, deleted, and lengthened or shortened dynamically simply by editing the position and length of events in the timeline.
Camera recording
  • Camera moves can be recorded while authoring a storyboard.
  • Camera recording can be turned on or off as needed.
  • Camera events are tracked in the timeline as events.
Annotations
  • Annotations create pins associated to 3D geometry in time and can have text information associated to them.
  • Selecting a pin will display the annotation information.
  • Annotation events are tracked in the timeline as events.
Component Properties
  • Components can be hidden and are tracked in the timeline as events.
  • Full screen playback creates a clean screen simplified experience making presenting storyboards easier to focus on the 3D graphics.
Playback
  • When playing storyboards you can play one story board or all.
  • Full screen playback creates a clean screen simplified experience making presenting storyboards easier to focus on the 3D graphics.
Render Workspace
  • Commonly edited properties have been added to the Appearances editing UI. This includes roughness and translucency.
  • Duplicate materials are easier to identify and remove.

Fabrication

CAM Workspace
  • Improved consistency with Autodesk CAM desktop solutions: HSMWorks and Inventor HSM.
  • Updated Simulation tools. This includes a new option to stop simulation on collisions.
  • Updated Strategy Option.
  • (Ultimate only) Added stock options for fixed and relative cylinders and stock from a model.
  • (Mac only) Added ability to create and edit new tools.
  • Improved images output to setup sheets.
  • New NC Editor based on the Brackets editor.
  • Additional post-processors.
Drawings
  • Drawing creation and editing is now possible on OS X.
  • Drawing functionality has parity between Windows and OS X.
3D Print
  • Added support for STL export to additional 3D print utilities. These include: Meshmixer, Makerbot, Cura and RepetierHost.
  • Select the default utility in the preferences.

Manage

Data Panel
  • Thumbnails display immediately for first save and uploaded items.
  • Items show spinner on thumbnail while saving. The spinner helps users understand what is happening with their design data.
  • The project drop-down chooser uses project folder images that match the folder images ?assigned in A360 Web. This makes finding projects easier, especial for users who are members of many projects.
  • When looking at projects with many members, the side pane now shows a link to More. The More link provides access to the complete list of project members.
  • A selected item in displays a blue box around the thumbnail. The blue box makes it easier to identify selected items.
  • Files with unsaved changes display "*" as a suffix to the tab display name.
Activity Panel
  • Allows replies to comments. Replies create threaded comments that better organize discussion on an item.
Offline Improvements
  • Drawings can be created offline.
  • Right click menu is enabled offline. The menu allows insert of items when offline.

Application Programming Interface (API)

  • Python scripting has been added. A dedicated Python IDE, documentation and samples makes ramping up on the additional language easy and familiar.
  • Both Javascript and Python are still previews.

Learning

  • Better What's new information making it more clear what has been updated.
  • Access to specific help from Command dialogs makes it easier to get detailed learning on commands as you use them

Autodesk Authorized Training Centers

Get the greatest return on your software investment, faster, by building your knowledge in the areas you need the most at an Autodesk Authorized Training Center (ATC). To find an Authorized Training Center in your area please check our list.