AutodeskEntertainment Creation Suite Ultimate
Maya & 3ds Max
2‑Year Subscription Renewal

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3D Design & Modeling3D Rendering2D Technical DrawingTechnical Illustration3D AnimationMayaM&EGame Design3ds MaxCartoon MakingMudboxAutodesk Products
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The Ultimate 3D Suite for Animation Pipeline Flexibility

Entertainment Creation Suite Ultimate -- Maya & 3ds Max -- 2-Year Subscription RenewalEntertainment Creation Suite Ultimate Maya & 3ds Max gives you the freedom to use the 3D tool best suited to your personal preference and to the task at hand.
Entertainment Creation Suite Ultimate allows you to offer more flexibility to your clients and artists, resulting in higher productivity, more efficient asset reuse, and greater creative potential-at a significant cost savings.
Entertainment Creation Suite Ultimate includes Maya and 3ds Max as well as Softimage, MotionBuilder, Mudbox and Sketchbook Designer.
With Entertainment Creation Suite Ultimate you have:
  • Comprehensive 3D toolsets With both Maya and 3ds Max software included in the suite, you can access a choice of production-proven packages for 3D modeling, animation, effects, rendering, and compositing.
  • Production flexibility Use both Maya and 3ds Max together in a blended pipeline; repurpose existing assets in either format; or simply give your artists and clients the freedom to base a project around the package they prefer.
  • New creative possibilities Create compelling effects, procedural models, and crowd simulations using the intuitive Interactive Creative Environment (ICE) within the Softimage software, and quickly create high-quality facial animation with the included Autodesk Face Robot toolset.
  • Intuitive digital sculpting and painting Create highly detailed organic models using the intuitive sculpting, texturing, and painting toolsets of Mudbox software.
  • Real-time, nonlinear animation and virtual production Increase overall character animation output and explore the emerging genre of virtual production with the interactive 3D engine, motion capture data handling toolsets, and nonlinear editing paradigm of MotionBuilder software.
  • High-quality Easily create global illumination for next-generation games and then bake into texture maps, vertex maps, or point clouds with the Turtle for Maya plug-in.
  • Creative concept art sketching Explore and present new ideas for characters, props, and environments with the intuitive hybrid paint and vector toolset of Sketchbook Designer.
  • Single-step interoperability Maximize creative potential and optimize productivity with new single-step interoperability workflows and more consistent user interfaces in many of these 2013 releases.

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