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Maya LT 2018.5: 3D modeling and animation tool for indie and mobile game development.

Maya LT 2018.5 -- 1-Year SubscriptionMaya LT 2018.5 1-Year Subscription is a 3D modeling and animation tool designed for indie and mobile game development. Based on Maya software, Maya LT 2018.5 offers users a familiar UI and workflow at an affordable price.

Features

3D Modeling, UVs, and Textures
  • 3D modeling tools - Sophisticated 3D modeling tools help you create realistic-looking characters, props, and environments.
  • Built-in sculpting tools - Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool.
  • Revamped UV editor - The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing.
  • Shaders and materials - Create high-quality materials with intuitive tools, or work with Allegorithmic Substance materials directly in the software.
  • LOD tools for game model efficiency - Optimize content for mobile devices with polygon reduction, data cleanup, blind data tagging, and level-of-detail tools.
  • Physically based shader materials - Use ShaderFX to create high-quality physically based shader materials within Maya LT.
  • Lighting and texture baking - Simulate realistic game lighting. Use global illumination tools to bake lighting data into texture maps or vertex maps.
  • Modeling improvements - Quad draw, multicut, bevel, and symmetry enhancements make modeling more efficient.
3D Animation and Rigging
  • 3D animation tools - Animate and rig characters and objects for your game.
  • Rigging tools - Build a control structure for your characters with automated rigging tools.
  • Time editor - This nondestructive, clip-based nonlinear editor features an intuitive and familiar user interface for working with scene objects.
  • Shape editor - The shape authoring tools give you more control to create, tweak, and correct animations in a detailed way.
  • Graph editor - Edit animation keys using a powerful, intuitive editor.
  • HumanIK-based Quick Rig tool - Automatically generate and place HumanIK rigs.
  • Geodesic voxel binding - Bind modeled geometry to skeletons faster, often with just a few clicks.
  • Bake Deformer tool - Bake complex rigs, containing multiple layers of skinning and deformers, down to a single skin cluster.
Indie Game Workflows
  • Game engine workflows - Export directly to Unity and Unreal with custom export tools. Or, use the game exporter to get your 3D content into your engine of choice.
  • Get Stingray - Access the Stingray engine with a Maya LT subscription. Available for Windows only.
  • MEL scripting - Simplify and customize your workflow with MEL scripting.
  • Send to Unity or Unreal - Maya LT includes direct export options for Unity and Unreal.
  • Game Exporter tool - Customize and save export settings for model and animation data to keep 3D assets consistent for use in-engine.
  • Workspaces - Quickly switch between customized UI layouts or task-specific UI presets through a simple drop-down menu.
  • Send to Mudbox - Export geometry to Mudbox digital painting and sculpting software to add detail to the model. Texture and detail maps can be sent back to the model in Maya LT.
  • Creative Market integration - Search, browse, and buy 3D content on the Creative Market directly from Maya LT.
  • Viewport improvements - The viewport now supports displacement mapping and offers improved transparency, better shadow and shading support, and more.

This Product is Also Known As

  • Maya LT Subscription

  • Maya LT Rental

  • Maya LT 2019

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