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Maya 2018.5 2-Years: Begin your journey into the world of 3D graphics and animation

Maya 2018.5 -- 2-Year SubscriptionBuilding on its foundation at the core of many modern production pipelines, Maya 2018.5 2-Year Subscription software offers next-generation display technology, accelerated modeling workflows, robust new systems for handling complex data, and inspiring new creative toolsets to help content creators stay ahead of their competition.
With an expanded, integrated modeling feature set that helps increase modeling efficiency; an intuitive new Grease Pencil for blocking out and marking up animation; and innovative new Paint Effects surface and volume attributes, Maya 2018.5 helps both improve productivity and put creativity back at the artists' fingertips. Moreover, the Maya 2018.5 DirectX Shader, together with enhancements to Viewport 2.0, enable artists to work in a high- quality real-time environment that closely matches final output. And, with the Scene Assembly tools, File Path Editor, and URI support that make building and managing large and complex worlds easier, Maya 2018.5 helps artists, TDs, and developers create the stunning content they need to exceed the expectations of today's sophisticated audiences.

What's New

  • UV editor workflow, look, and feel - The UV Editor interface has been overhauled, and includes a new UV Toolkit with better tools and functionality.
  • Clump modifier for interactive grooming - Generate realistic clumping effects in hair and fur for more natural-looking hair.
  • After Effects live link - Create a live link between Maya and Adobe After Effects to make real-time changes and view scenes simultaneously.
  • Additional MASH nodes - The MASH toolset gives you new nodes (curve, signal, world, placer, and more), as well as updates to existing nodes.

Features

Motion Graphics
  • 3D Type - Create branding, flying logos, title sequences, and other projects that require text.
  • Improved vector graphics workflow - Import or copy and paste SVG files into Maya.
  • Motion Graphics toolset - Quickly create complex procedural effects and animations with instanced objects.
3D Animation
  • Parallel rig evaluation - New system speeds rig playback and manipulation.
  • Geodesic voxel binding - Produce high-quality, production-ready bound characters in less time.
  • General animation tools - Toolset for keyframe, procedural, and scripted animation.
  • Time Editor - Make high-level animation edits with a nondestructive, clip-based, nonlinear editor.
  • Shape authoring workflow - Fine-tune your characters and animation more quickly and easily.
  • Animation performance - Speed enhancements make your scenes even faster.
3D Modeling
  • Symmetry modeling - Mirror enhancements and tool symmetry improvements make symmetrical modeling easier.
  • Revamped sculpting toolset - Sculpt and shape models more artistically and intuitively.
  • Polygon modeling - Efficient library enables faster, more consistent Boolean operations on polygon geometry.
  • OpenSubdiv support - Accelerate performance with interactive workflows.
Dynamics and Effects
  • Deep adaptive fluid simulation - Simulate high-level details just where you need them with the new adaptive solver for Bifrost liquids.
  • Faster, easier-to-use XGen - Updated workflow, presets, sculpting, and preview.
  • Adaptive aero solver in Bifrost - Create atmospheric effects such as smoke and mist.
  • Bifrost procedural effects platform - Simulate and render photorealistic liquids.
  • Bullet Physics - Create realistic rigid and soft-body simulations.
  • Maya nCloth - Create realistic deformable materials.
  • Interactive hair grooming (XGen) - Intuitive brush-based grooming tools give you greater control and accuracy for styling and posing hair and fur.
  • Bifrost Ocean Simulation System - Create realistic ocean surfaces with waves, ripples, and wakes.
3D Rendering and Shading
  • Additional look development shading nodes - Shade complex scenes more easily.
  • Enhanced look development workflow - Sculpt and shape models more artistically and intuitively.
  • Color management - Efficient library enables faster, more consistent Boolean operations on polygon geometry.
  • Next-gen Viewport display and shading - Work in a higher-fidelity, high-performance interactive environment to edit assets and images in less time.
  • Arnold integrated with Maya - Use Arnold RenderView to view scene changes in real time, including lighting, materials, and camera.
  • Render setup - Quickly render and manage complex scenes. Generate templates for the setup of a shot for easy reuse.
Pipeline Integration
  • Scripting and API - Create Maya scripts and write plug-ins in Maya Embedded Language (MEL) or Python scripting language.
  • Data and scene management tools - Manage large data sets and heavy scenes with specialized tools and workflows.
  • Scene Assembly tools for smarter data - Create large, complex worlds more easily, and manage production assets as discrete elements.

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